CommanderBond.net
  1. Quantum of Solace Game Walkthrough (PS2) – Haitian Docks (3)

    By Devin Zydel on 2009-10-07

    Stuck on a level? Not sure where to go next? Use this CommanderBond.net walkthough as your guide to Activision’s debut James Bond 007 game, Quantum of Solace.

    This Quantum of Solace: The Game walkthrough is applicable for the Playstation 2 platform.

    NOTE: To access the CommanderBond.net walkthrough for the Xbox 360, Playstation 3, Nintendo Wii and Windows PC platforms, click here.

    Quantum of Solace: The Game (PS2)

    Mission 3: Haitian Docks

    Walkthrough by: CBn Forum member Jaws0178

    1. Crouch and sneak past the secretary (Warning: if you do not crouch or you take too long, she will see you and your mission will fail). Once you have snuck past her, go right after the chainlink fence and take the door on the left.

    'Quantum of Solace' Game Box Art

    Quantum of Solace

    2. As soon as you have control of James Bond, use the wall in front of you as cover. You will notice in the distance a wooden box hanging in front of the barn. Shoot at this box, and the patrolling guard will go investigate. Once he has done this, while still using cover, move to the end where the ladder is. Once you are there, ascend the ladder. Remember to remain crouched and use the wall underneath the windows as cover. If you use the wall as cover, you do not have to worry about waiting until the guard is not watching.

    3. Once you have vaulted into the window that brings up the next check point, use the wall beside the door as cover and open the door. You are going to have to work fast because there is an alarm box on the eastern wall. Wait until the guard walks to the window, and shoot at the fire extinguisher that will be between them. I do not recommend shooting blindly because nine times out of ten, you are going to miss. As soon as the fire extinguisher blows, run in and shoot both guards. Once you have shot them, exit out of the double doors to their left.

    4. Once the cut scene has ended, crouch and run to the door. Do not run through the door. There is a security camera that will be facing you. Use the wall as cover and watch the camera as it rotates. When it is not looking, run to your right to the end of the walkway. There will be a hacking station right in front of you and a set of stairs to your left. Hack the camera. It is four digits and you have twenty four seconds to complete it. Once you have successfully hacked it, turn around and you will see an exhaust fan with a red starburst on it. Fire at this fan and it will fall on to the two guards. Warning: do not shoot the fan before you hack the camera or the camera will see the fan fall. Once the two guards are out of the way, descend the stairs and go through the door across from you.

    'Quantum of Solace'

    Quantum of Solace

    5. This next area involves you going from cover to cover. Make sure, as usual, you use the cover system. While crouched, and in cover, move to the left until you reach the end of the barrels and watch the guard on the other side of the chain link fence. There is an alarm panel to his left so make sure he does not see you. He is a standard patrolling guard who walks basically in a square. Once he turns right to begin his patrol, jump to the next cover. Repeat this action until you have reached the barrels by the fence and then come to a stop. The guard should have by now completed his patrol and come back. If he has not, move to the barrels on your left and use the cover of the building to get to the pipe. Climb the pipe and it will go into a cut scene.

    6. Now, you can pretty much toss stealth out the window. As soon as you get control of Bond, duck into cover behind the box directly in front of you. Warning: The box will not hold. If you look straight ahead and to the right, you will see a propane tank at the other end of the room. Fire at the tank with satisfying results. Once you have dealt with the opposition, run towards the shack at the end to the left. A cut scene occurs where you and Camille are informally introduced.

    7. Once you have regained control, you will noticed that Camille has run off. Exit out of the shack, and turn right at the end of the dock. About halfway, you will notice a door. Open this door and go through it. You get a quick break because there are no enemies in this room (on Operative and Agent modes). Once you are ready, go out the door and immediately turn right. You will see a large box. Use it for cover. If you look around, you will find that you have come out on the other side of the chainlink fence that was in part 5. Once you have dealt with the opposition, move forward cautiously. Now, here you have two choices. You can either run to the board that makes a covering spot, vault over it, and immediately vault back, using the board as cover, or alternately, you can run or crouch run to the far left side where there is a boat leaning up against some boxes. I recommend the latter for the simple fact that it is difficult to vault back across the board and use it for cover However, it is your choice. The same thing happens. Two more bad guys come out of the door. Once you have assisted them in their journey from this world, make your way to the door that they vacated.

    8. Now, as soon as you open this door, there is a guard waiting for you on the other side of the room, so I would recommend using the wall next to the door for cover. He will run as soon as you open that door as well, however, he won’t go far. Dispatch him and his partner at your leisure. Now, coming up is what I consider to be the most enjoyable “Bond Brain Scenario”. You will notice that you are in a room full of shelves. If you look at the second set of shelves, you will notice a connecting rod that goes from the shelf to the support. It has everyone’s favorite starburst that tells you “Shoot me!” Well, don’t just sit there, help the shelf fulfill its destiny to help James Bond. Oh, admit it, you’re jealous. There should be one more henchman for you to take care of. Once you have dispatched him, gather the weapons, and head for the door.

    'Quantum of Solace'

    Quantum of Solace

    9. Now, here you have a choice. There are three snipers. One is on the balcony of the garage right in front of you. (You will be entering the section from step 2), and there are two more snipers on the top of the building to your right (this would be the building where you climbed the ladder.) Your choice is this: either open the door, aim at the balcony, and send the goon to… well, you know, or you can use the right side of the door for cover, open the door and do pretty much the same. It’s your call, I have done both. The two snipers on the walkway are easy to dispatch. There is a giant fuel tank that you can make go boom. However, do not think you are done with just those three. You’ll have more company. They are coming from the left side out of the fence beside the garage. Dispatch them, and run to the staircase. Run up the staircase and use the fence for cover. I know that sounds crazy. There is a propane tank on your left. When you duck out, two guards will come running out; one left and one right. Fire at the propane tank, and it takes the one on the left out, leaving your odds at a better point. Once they are gone, run into the door that they came out of. Bear left down the ramp. Now, before you get to the door, use the wall for cover and crouch. Sneak to the end of the way. Try not to be seen because there is one goon standing behind a box across and kind of to the left of you. There is also a goon with a rifle on the balcony, and another fine example of humanity directly below the sniper. If you do happen to get spotted, it is okay. Now, you will notice a motor hanging on a rope. If you fire at it, it will fall. Once you have taken care of the three misguided mercs, climb the ladder that is across and to the right of you. Once you get to the edge, you will have to move across the ceiling with the assistance of a beam on the roof. Once you reach the other side (which coincidentally, is the balcony) step outside. You will be treated to a cut scene which proves why 007 is way cooler than that Bourne guy. What was his name again?

    10. You will find yourself at another one of those “rest areas” as I like to call them. This particular “rest area” extends all the way to the bottom of the staircase. You get the new Checkpoint at the bottom, so I would save there. When you are ready, open the door in front of you . Be sure you are crouched, and move forward, using the boxes directly in front of you as cover. There are boxes and a boat in this room. The goons will use both, so be careful. There is also a small tank in here between the boat and the boxes on the left. It will take out anyone on the left hand side. Just FYI. Dispatch of these “gentlemen”. There are I believe five or six of them that come in. Once your company have departed, gather up their weapons, and move to the door.

    11. Using the left side of the door as cover, peek your head out. You will see that you have made it to the section from step 1 of this walkthrough. Know what that means? You are almost done. Two more rooms to go. Use the boxes in front of you as cover and dispatch of any arch villains. Once they are gone, sneak to the end of the wall where the fence is from the room that you started at. One more goon awaits you there. Once he is gone, run for the door where you are treated to a cut scene, and you are done!

    Mission Complete.


    Quantum of Solace is currently available on the PlayStation 3, Xbox 360, Nintendo Wii, Playstation 2, Nintendo DS and Windows PC platforms in the UK and US. Click here to order.

    Keep your eyes on the CommanderBond.net main page for the most up-to-date coverage of Activision’s Quantum of Solace.

  2. Quantum of Solace Game Walkthrough (PS2) – Siena (2)

    By Guest writer on 2009-09-30

    Stuck on a level? Not sure where to go next? Use this CommanderBond.net walkthough as your guide to Activision’s debut James Bond 007 game, Quantum of Solace.

    This Quantum of Solace: The Game walkthrough is applicable for the Playstation 2 platform.

    NOTE: To access the CommanderBond.net walkthrough for the Xbox 360, Playstation 3, Nintendo Wii and Windows PC platforms, click here.

    Quantum of Solace: The Game (PS2)

    Mission 2: Siena

    Walkthrough by: CBn Forum member Jaws0178

    'Quantum of Solace' Game Box Art

    Quantum of Solace

    1. To start with, go down the two flights of stairs and turn right. Follow this corridor to another set of stairs. As you descend these stairs, make another right. You will see Mitchell slamming a gate in front of you. Press the X button twice to bust through the gate. You will find yourself in a big open section next. Be warned, there are hostiles in this area. My recommendation is to ignore the first two hostiles and concentrate on the one blocking your way. You can also eliminate all three of them, but you have to be quick about it or Mitchell will get away. Once you have cleared the area, smash to the wooden gate blocking your way. Run to the end of this corridor and make a left. You will see Mitchell on the other end of the corridor, running through an opening. Be warned, he will slam the gate in that section. Turn right at the opening and drop down. You will see a low barricade in front of you. Vault over the barricade using the Triangle button, and continue on. At the end of this section, you will see a wooden barricade to your left. Press the X button to bust through it. Continue on down this path, taking a left at the end. You will notice a low wall at the far end. Vault over this wall, and turn right. There is a blocked door in front of you. Bust through it using the X button. Once you have regained control, continue on this path. Turning right at the end of it. If you roll fast enough, you can avoid the falling debris in front of you and continue on, if not run forward an vault over it. Run forward and climb the ladder to complete the underground section.

    2. Now, this next part can be a bit of a headache. You are aboveground now. Follow Mitchell and he will lead you to a big area with a fountain in the middle of it. There are hostiles in this area, including one carrying a Hutchinson A4. Using the fountain as cover, eliminate the hostiles. Now, this next part is very important. I have seen this happen to many people (myself included) when you go into the opening on the other, at the end, to the right, there is a door. Now, the door is a checkpoint. If it does not show up as a checkpoint, pause it and save from the last checkpoint. You are going to have to restart the level or your system. Now, if it does show up as a checkpoint, go through the door. Mitchell has gotten into a car and is getting away. What you have to do is go into the ultra aim, and shoot both tires. Once you have done this, a cutscene will ensue showing Mitchell getting thrown from the car.

    3. Once you have control of Bond, run up the road. You will be interrupted by a cutscene showing a van running into another car, and three bad guys jumping out. Once you have dispatched of these three, take the stairs to your left. At the top of the steps, to your right, there are various nefarious characters who are looking to end your game. I would recommend using the Hutchinson A4 (shotgun) and using the corners as cover. The machine gun will do it as well, but the shotgun has more power. Once everyone is gone, take the steps to your right. They are in an alcove. Run to the top of them and turn right.

    4. Follow the balcony along, vaulting over things as necessary until you reach a door with two dryers to the right of it. Be warned, there is a gunman in the tower to your left. There is also one ahead and above you, and two more gunmen to the left at ground level. Once they have been dealt with, climb the pipe in front of you. To your left you will see scaffolding. Follow the scaffolding til you drop down a level.

    'Quantum of Solace'

    Quantum of Solace

    5. Tanner can not believe Bond just did that. Neither can I. Once you have shaken the cobwebs out, step out of that door, and use the wall for cover. There are two hostiles lying in wait for you. One of them is carrying a Hutchinson A4. Once you have dealt with these two individuals. Run to the door, and climb up the pipe.

    6. For this next part, I have seen many people post that they have problem with it, so here you go. Okay, once you have control of Bond, start to move to the right, using the wall as cover. You will notice that Mitchell moves right along with you. You are going to have to deal with the hostiles above you as well, so be ready. Now, there are three “traps” that you are going to want to guide Mitchell to. Starting from where you begin at, the first trap that he will be under is a board hanging from a scaffolding. Shoot at it. Once you have done this, move on to the next one, remembering to watch out from above. The next trap as you continue right is a scaffolding with boxes on it. Shoot at it when Mitchell is underneath it. Move along to the final trap, which is a scaffolding with a bunch of pipes. Fire at it to get to the next part.

    7. Okay, on to the part which denies this game its perfection badge. The “button battles.” They are completely randomized, so I can not help you. I will, however, give you this tip, provided by CommanderBond.net Forum member Blonde Bond:

    I finally finished the level. My advice to anyone who hasn’t finished the level and the Dimitrios fight; just place the pad on some level and be ready to hit those buttons using both of your hands. I just couldn’t finish the sequence with only my thumb and as my last hope I tried this trick I’ve used in Metal Gear Solid. It gets way easier. Now, this only works when you have to press the buttons continously. The other tip I can give you is don’t give up!

    Mission Complete.


    Quantum of Solace is currently available on the PlayStation 3, Xbox 360, Nintendo Wii, Playstation 2, Nintendo DS and Windows PC platforms in the UK and US. Click here to order.

    Keep your eyes on the CommanderBond.net main page for the most up-to-date coverage of Activision’s Quantum of Solace.

  3. Quantum of Solace Game Walkthrough (PS2) – White's Estate (1)

    By Guest writer on 2009-09-21
    Stuck on a level? Not sure where to go next? Use this CommanderBond.net walkthough as your guide to Activision’s debut James Bond 007 game, Quantum of Solace.

    This Quantum of Solace: The Game walkthrough is applicable for the Playstation 2 platform.

    NOTE: To access the CommanderBond.net walkthrough for the Xbox 360, Playstation 3, Nintendo Wii and Windows PC platforms, click here.

    Quantum of Solace: The Game (PS2)

    Mission 1: White’s Estate

    Walkthrough by: CBn Forum member Jaws0178

    'Quantum of Solace' Game Box Art

    Quantum of Solace

    Okay, here we go. After watching the cutscene that basically follows the end of the Casino Royale movie, you’re off as secret agent James Bond. You start out in Mr. White’s garden. Now, this is more of a training level than anything, however, I will go ahead and run through the basics with you, the reader. Now, M and Tanner will fill you in on most of the pertinent information on controls, etc. This walkthrough will answer any questions you may have concerning the level. I will pick up the walkthrough after M releases you from the training section…

    1. And with the words, “Good luck 007”, we’re off. First step is to eliminate or subdue the baddie standing guard. Note that if you eliminate him, make sure you use a silenced weapon or you will attract undue attention. Once he has been dealt with, run to the left side of the staircase and use it for cover as the second henchman comes to do his patrol. Wait until he is heading back to terminate him. Once he is gone, either take out the third goon from a distance or run up to the second set of stairs and take him out there. After that, you are going to go right, using the wall as cover. Tanner will come on, informing you of the security camera and the hacking station. Heed his advice, and stay down. Once you are past the camera, if you did not destroy it, you can hack it instead. The hacking system goes like this: when you press triangle you will get a small computer screen that contains one circle with what is the directional controls on your controller. Outside of the circle, at each point is a box with randomly moving letters and numbers. When one of the arrows turns green, press the corresponding direction on your pad. If it turns red, do not mess with it, or you will lose time. The first hacking box is three digits, and you have 24 seconds to complete it. (Also, just a quick note, you can use the analog controls to do the hacking station.) Once you are done, go down the stairs and through the door to end this section and move on to the wine cellar beneath the estate.

    'Quantum of Solace'

    Quantum of Solace

    2. Welcome to the wine cellar. Run down the corridor and use either the wall or the pillar for cover. If you use the wall on the right, you are going to have to get to the other side, and you will be noticed. It’s up to you. The important is to eliminate the two baddies in front of you. Once they are gone, head toward the pillar where two more will be waiting for you. Exterminate them, and move along the big wine rack toward the next pillar, where two more are waiting at the end of the corridor. Once they have been terminated, move down the corridor to the end. Once you are there, climb the ladder. Before you do, however, make sure you gather up all the ammo.

    3. Okay, you are now on the bottom floor of the estate. Go through the only door to find a single guard standing sentry. It’s pretty much a waste of ammo to eliminate him, unless you just want to do so, otherwise subdue him by sneaking up behind him, and pressing triangle. Once he is out of the way, you can use the left wall for cover, so that you can get a feel for the place. There are two guards patrolling the upper floors. One on the second, one on the third. The briefcase is on the third floor, left side. Go through both doors, and to the safe. It’s a hacking station, with three digits and nineteen seconds to get them in.

    4. It’s a trap! A number of enemies have entered the estate. Basically, keep fighting them until Tanner tells you that Mr. White is trying to escape. Once he tells you, run for the front door to trigger a cutscene and typical Bond opening. That’s it. You’re done. Mission Complete.


    Quantum of Solace is currently available on the PlayStation 3, Xbox 360, Nintendo Wii, Playstation 2, Nintendo DS and Windows PC platforms in the UK and US. Click here to order.

    Keep your eyes on the CommanderBond.net main page for the most up-to-date coverage of Activision’s Quantum of Solace.

  4. Rare: GoldenEye 007 revival incredibly unlikely

    By Devin Zydel on 2009-09-21

    GoldenEye 007 developer Rare has commented on the possibilities of a revival of the classic James Bond game—and their response is unfortunately not what the 007 community wants to hear.

    In a recent Q&A session on their official website, the developer responded to a question regarding whether or not the hit Bond game for the Nintendo 64 would ever be seen again on a different platform in the future.

    'GoldenEye 007'

    Their response: ‘That was some time ago, my friend. Fate was against us that day. Destiny conspired to raise the hurdles even as we attempted to clear them, resulting in unpleasant groinal injury.’

    ‘I suspect we’re long past the stage where an agreement was on the cards, but you never know. Stranger things have happened… somewhere… probably.’

    In the past, there had been endless stories speculating whether or not GoldenEye 007 would make its way onto the Nintendo Wii and/or Xbox LIVE Arcade and almost always the resulting answer was ‘no or not yet’ due to complicated rights issues. To read up further, click here to access the complete GoldenEye 007 news archive on CommanderBond.net.

    Keep watching the CommanderBond.net main page—and our brand new Twitter feed—for the most up-to-date James Bond coverage on the web.

  5. Activision: James Bond to return in 2010

    By Devin Zydel on 2009-08-05

    CommanderBond.net readers will recall that earlier this year Activision announced it was delaying the release of their follow-up James Bond game from a September 2009 release to sometime in 2010.

    Today, Joystiq reports that company CEO Mike Griffith announced some of the projects due out next year in an earnings call and 007 was included on the list.

    ‘We’ll launch also new games based on James Bond, Tony Hawk, and Spider-Man, along with games supporting the theatrical releases for Dreamworks’ Shrek 4 and How to Train Your Dragon,’ he was quoted as saying.

    Back in December of 2008, it was reported that Activision would be following up Quantum of Solace with a ‘racing-oriented’ 007 game (which was eventually delayed from the above mentioned September ’09 release date). No official word yet on whether this will be the sole Bond title Activision releases next year or if they’ll also feature another first-person shooter.

    CommanderBond.net will keep you updated as more details become available.

  6. Quantum of Solace Camille Map Pack due out soon

    By Devin Zydel on 2009-06-28

    Back in April, CommanderBond.net reported that new downloadable content for Activision’s debut James Bond game, Quantum of Solace, would be released in the near future.

    007 gamers will be pleased to know that release dates are finally available for the ‘Camille Map Pack’ DLC, which will include four new multiplayer maps inspired by the most recent Bond films, Casino Royale and Quantum of Solace. They are as follows:

    • Xbox (North America): 30 June
    • Xbox (Europe): 30 June
    • PS3 (North America): 2 July
    • PS3 (Europe): 16 July

    The new maps include:

    • Canals – a claustrophobic section of Venice where always being on the move is the key to winning
    • Bags – a gloomy area of the Miami airport that will have players frantically trying to find cover from enemy gunfire
    • Dam – an outdoor arena that requires teamwork and communication for victory
    • Cisterns – the dark underbelly of Siena that presents ample opportunities for sneaky stealth attacks
    'Quantum of Solace' DLC: Canals

    Quantum of Solace DLC: Canals

    'Quantum of Solace' DLC: Cisterns

    Quantum of Solace DLC: Cisterns

    When the ‘Camille Map Pack’ DLC does become available, players will be able to enter their access codes here on the official website.

    Keep your eyes on the CommanderBond.net main page—and our brand new Twitter feed—for the most up-to-date coverage of Activision’s Quantum of Solace.

  7. Empire Readers Vote 'GoldenEye' Tenth Greatest Video Game Ever

    By Matt Weston on 2009-05-30

    Empire Magazine has published their much-hyped list of the 100 greatest video games of all time, and, deservingly, the James Bond first-person-shooter that set an unmatchable benchmark 12 years ago ranks highly.

    The British magazine’s viewers voted GoldenEye, which originally appeared on the Nintendo 64, as the tenth greatest game ever.

    Empire describes GoldenEye as a “genuine classic that introduced stealth, sniping and scintillating style to the familiar Doom template … [it] now stands as one of the most influential console blasters of all time, and a fan favourite for its delirious multiplayer mode where Jaws, Baron Samedi, Oddjob and a wealth of other Bond villains battled it out in a variety of exotic locations.”

    The magazine highlights GoldenEye‘s superb representation of 007 style, citing the game’s Frigate level as a prime example: “After blasting his way off a frigate packed with grenade-tossing enemy soldiers, Bond hurls himself into a waiting lifeboat – and casually checks his cufflinks before sailing to safety. Could they have captured the character’s essence any more perfectly?”

    Only two Nintendo 64 games ranked higher: Super Mario 64 and The Legend of Zelda: Ocarina of Time, both of which also redefined their respective genres.

    Earlier this month, GoldenEye was rated the number one film-to-game adaptation by British newspaper, The Independent, while voters of last year’s GAME.co.uk survey ranked the game as the sixth greatest ever.

    Keep watching the CommanderBond.net main page – and our new Twitter feed – for all the latest James Bond news.

  8. 'GoldenEye 007' Voted #1 Film-To-Game Adaptation

    By Devin Zydel on 2009-05-15

    There’s just something about GoldenEye 007.

    It’s been more than a decade since its original release, but Rare’s classic James Bond video game for the Nintendo 64 is still topping the charts.

    Case in point is the just released listing of the 10 best film-to-game adaptations by The Independent. Sitting in the top position is GoldenEye 007. Here’s why…

    'GoldenEye 007'

    This is easily the best James Bond simulation ever produced and a true landmark title. GoldenEye is not only one of the finest first-person-shooters to emerge on to home consoles, but also an amazing multiplayer experience. Never before had the control scheme for a game such as this worked so well on a home console. While it is testament to the developers’ talents that, in a time before multiplayer patches and downloadable content, the multiplayer aspect of the game stayed fresh for so long. Now if only Nintendo could negotiate an agreement with Microsoft to see its release on to the Wii’s Virtual Console catalogue.

    None of the other James Bond titles from Electronic Arts or Activision that followed made the cut. Here’s the complete listing:

    1. GoldenEye 007 (Nintendo 64)
    2. The Chronicles of Riddick: Dark Athena (PS3/Xbox 360)
    3. Lego Indiana Jones (All formats)
    4. Blade Runner (PC)
    5. Die Hard Trilogy (PSOne)
    6. Star Wars: Tie Fighter (PC)
    7. Spiderman 2 (PS2/Xbox)
    8. Alien Versus Predator (PC)
    9. The Warriors (PSP/PS2/Xbox)
    10. X-Men Origins: Wolverine (PS3/Xbox 360)

    Keep watching the CommanderBond.net main page—and our brand new Twitter feed—for the most up-to-date James Bond coverage on the web.

  9. Christopher Lennertz's 'Quantum of Solace' Video Game Soundtrack Available

    By Matt Weston on 2009-05-08

    Tanner over at the terrific spy-themed blog Double O Section has unearthed the news that Christopher Lennertz’s soundtrack to Activision’s debut James Bond game Quantum of Solace is available from Buysoundtrax.com.

    There is, however, a slight catch. The CD is not for sale. Instead, it is only available as a limited edition promotional release, free with purchases from the website of $100 or more.

    The track listing is as follows.

    1. The James Bond Theme* (2:11)
    2. Main Menu (1:33)
    3. Science Center Fight (2:16)
    4. Double Down (1:41)
    5. Between Vitrines (1:58)
    6. Runway Incursion (2:33)
    7. Toward Montenegro (2:22)
    8. Night Train Fight (2:02)
    9. Piazza San Marco (2:12)
    10. Elevator Plunge (1:58)
    11. On The Barge (2:25)
    12. White’s Interrogation (2:10)
    13. Siena Rooftops (2:37)
    14. White’s Estate (2:54)
    15. Bregenz Floating Opera (3:10)
    16. Skyfleet (2:35)
    17. Guy Haines (2:09)
    18. Madagascar Sprint (1:52)
    19. Down The Sinkhole (2:01)
    20. The Eco Hotel (2:36)

    * – The James Bond Theme composed by Monty Norman

    Samples from four of the score’s tracks are available at Buysoundtrax.com.

    Christopher Lennertz also composed the score for 2005’s From Russia With Love, which saw Sir Sean Connery return to voice the role that made him famous.

    Keep watching the CommanderBond.net main page – as well as our brand new Twitter feed – for all the latest James Bond news.

  10. 'Quantum of Solace' Multiplayer Game Wins Award

    By Devin Zydel on 2009-05-01

    According to a recent update from PC World, the Quantum of Solace game recently won an award at the FITC Design & Technology Festival in Toronto, Canada.

    The event, which is geared towards the Flash development community, took place this past Wednesday, 27 April. In the Best Game category, honours went to James Bond: Quantum of Solace Multiplayer Game by Big Spaceship, which beat out both Hotel 626 and Ubisoft’s Rabbid Droppings.

    To access the online Quantum of Solace game website, click here.

    Keep your eyes on the CommanderBond.net main page—and our brand new Twitter feed—for the most up-to-date coverage of Activision’s Quantum of Solace.