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  1. An Inside Look at 'Everything or Nothing'

    By Guest writer on 2004-04-30

    Written by John Lambert (aka: Johnboy007)

    Everything or Nothing is easily the best game EA has created with the 007 license. The 3rd person point of view provides a refreshingly different vantage point. The levels are longer and more difficult than in EA’s previous outings. The enemy AI improved dramatically from Nightfire. All of this combined with excellent scans of the actors, and the use of their actual voices makes Everything or Nothing one the greatest James Bond games ever.


    James Bond has returned to console, and more stylish than ever. Sean Callery’s opening music hurls you right into the mayhem! You are thrown right in the middle of a firefight, with nuclear materials to recover. After mercilessly blowing away adversaries, James Bond makes his escape in to an awaiting Harrier jet. Cue in Mya’s title song, and prepare to be blown away.

    Bond is shipped off to Egypt. His mission, find the (treacherous) nano-technology researcher Katya Nadanova (Heidi Klum), and rescue her from Max Zorin’s KGB prodigy Nikolai Diavolo (Willem Dafoe). One jump off a burning building, motorcycle ride, brawl with our old toothy friend Jaws (Richard Kiel), and a helicopter chase, Bond catches up with St. Germaine, and delivers her back safely.

    003 has suddenly gone missing, and has failed to report to Mi6 for several days. 003 was investigating Diavolo in Puerto Viejo, Peru. M ships our 007, equipped for the first time, a gadget laden Porsche Cayenne Turbo SUV, in search of 003. James Bond finds 003’s hideout. While searching through, the telephone rings, with geologist. Serena St. Germaine (Shannon Elizabeth) calling to meet with 003. Bond and Serena make their escape out of the city, to begin investigating Diavolo’s platinum mines.

    007’s investigation within the mine soon turns in to a fight for his life. Bond ends up in a firefight with numerous enemies throughout a series of ruins. Bond finds 003, who had been shot by Diavolo, and dies not long after he is found. Bond begins to make his exit, running up the stairs of a tower in the mine. Bond makes it out of the mine, but faces a daunting cliff. To make matters worse, Serena has been captured, and been thrown off of the cliff. Bond rappels off the cliff and while dodging machine gun toting adversaries and large protruding rocks, Bond rescues Serena from death.

    Bond and Serena make their exit in true 007 fashion, a commandeered tank! Bond and Serena blast their way through patrols, back to 003’s hideout. They find a more practical vehicle to end the journey, a new Triumph Daytona. With little time before the aircraft to take them home leaves, they speed away, and board at the last possible moment.

    Bond makes his return to New Orleans for some Mardi gras mayhem. Bond roams the streets for the second time in the more traditional Aston Martin with all the usual refinements. Bond is sent to NSA Agent Mya Starling (Mya Harrison) in the Kiss Kiss Club. Bond stealthily enters the club, and eliminates a few unsuspecting guards. A shootout within the club ensues, with chairs, tables, and beer bottles in play. Agent Starling is captured and whisked away to the crematorium. Bond blasts out and into the graveyard.

    No easy walk in the park for 007, as gunfire soon roars through the cemetery. After tagging a few snipers, Bond enters (for once) through the front door. Bond comes face to face with Mya’s captor and battles him, with Mya dangling towards the crematorium’s fierce flames. Bond disposes his adversary and unhooks Mya from her cable. Bond and Mya hit the streets to her apartment, avoiding enemy cars. They of course, make it back unharmed. Together, they “unwind” after a rough night.

    Bond is next taken to an old mansion on the outskirts of the Big Easy. Bond infiltrates the mansion, to find out what Diavolo’s men are planning. Bond stumbles into an underground factory. Diavolo has begun production of thousands of nanobots that plan to eat into the levees around New Orleans to flood the city. Bond destroys the factory, but not before a truckload has been taken out, driven by your orthodontist’s favorite patient, Jaws.

    The game is now on to its most exciting level. Aboard the Triumph, Bond is in hot pursuit of Jaws’ tanker truck bound for New Orleans, in an effort to dodge pursuers Bond jumps bridge construction to the other side in to incoming traffic. Bond swerves back in the correct lane, and begins to flatten his Triumph under a soon to explode innocent tanker truck. Bond comes away unscathed and takes a clear path at Jaws. Bond disables the truck, thwarting Diavolo’s plans in New Orleans.

    EoN is still not finished.

    Bond returns back to Peru to try and meet Diavolo uninvited. Bond. In an effort to meet Diavolo, Bond finds that should he win the local road rally, he would dine with Diavolo that evening. Bond penetrates the hotel where the drivers are staying, and replaces one of the drivers. Bond finishes as usual, in 1st.

    The dinner does not go as planned. Serena has once more been captured by Diavolo’s thugs, and you have to rescue her. Bond battles through the carnage inside the hotel, and find his way in a secret passage under the hotel where Bond frees Serena. Bond once more finds himself in the rally car, the escape Diavolo’s forces. Bond ditches Serena with the rally car, and rides the Triumph once more. A bike chase not unlike Tomorrow Never Dies’ ensues in the streets, with Bond finding his way back to Diavolo’s mine. Bond’s discovery within the mine is utterly disturbing. Diavolo plans to use his metal destroying nanobots to destroy the armed forces of Russia, and take over the government, putting Communist rule back in place.

    Bond is sent to Russia to stop Diavolo’s final plan. Diavolo plans to explode a bomb under the Kremlin, which would release toxic gas, and kill Russia’s leaders. Bond commandeers one of Diavolo’s platinum tanks to seek out and destroy the bomb. Bond annihilates the bomb and makes his exit out of the Kremlin.

    Bond begins search for Diavolo in a secret underground military base. Bond’s search is hampered by laser sentries, and that pesky indestructible Jaws! Bond defeats Jaws for what is now hopefully the last time. Bond finds himself going against invisible machine gun toting adversaries still in search of Nadanova and Diavolo.

    At last they are found, standing at a control panel ready to fire nuclear missiles with additional nanobot warheads. Bond destroys the controls, stopping the missiles from firing. Nadanova and Diavolo have begun their escape through the escape shaft in a Harrier Hover Jet. The Hover Jet is destroyed but Diavolo still manages to get away.

    Bond and Diavolo begin a one on one intense battle through a warehouse. Diavolo has begun to launch one last rocket. Bond fires several rockets in to the missile, destroying Diavolo and the rocket, once and for all.


    James Bond 007: Everything Or Nothing – Reviewed

    There are so many reviews out there. Which site do you trust? [collected by Devin Zydel – aka: Qwerty]

    Soon after its release, Everything or Nothing became “Game of the Month” in many paper publications and on-line game sites. And the game continues to go strong… perhaps to earn the title of “Game of the Year?”

  2. "Everything or Nothing" Mission Walkthroughs

    By Athena Stamos on 2004-04-21

    In an addition to CBn’s EON Overview… this guild will help you find all the cool extras in James Bond: Everything or Nothing and give you tips for clearing every mission with… class.


    Bond Moments: Hidden in each stage are “Bond moments” (optional actions you can take that are exemplary of Bond’s style). When you perform a Bond moment you’ll see “007” appear briefly onscreen, and sometimes trigger a flashy mini-movie of Bond doing his thing. Finding and activating these Bond moments are the key to gaining Gold and Platinum ranking for each mission.

  3. Bronze Ranking: means you successfully completed the mission and unlocked the next mission.
  4. Gold Ranking: is awarded if you bear the target score for the mission (these are listed below after the mission title). You will receive rewards for gold rankings, including concept art, new outfits, bonus stages and more.
  5. Platinum Ranking: on any given mission you must first earn Gold Ranking and then reply that mission at “00 Agent” difficulty. Beating the target score (listed below after the mission title) will get you this rating. Earning platinum will unlock in-game cheat codes (you can’t use the cheat codes until you’ve earned them).

  6. Mission 1: Ground Zero (3rd Person)
    gold target- 75,000
    platinum challenge- take 500 damage or less

  7. Objective: Retrieve a Soviet PU239 bomb w/ 12 kilo Nuclear yield during a weapons deal.
    Use the pillar as a cover. Take out as many enemies as possible. Run for the briefcase in the center of the courtyard.

  8. Objective: Obtain a rocket launcher and destroy the hover jet.
    Head through the open door in the wall and head upstairs to the rocket launcher cache. Using the wall as cover, three direct hits will destroy the harrier jet.

  9. Objective: Escape through the wall.
    Return downstairs. [Bond moment — rappel to the ground by jumping off the balcony.] Destroy the armored cars and guard turrets on the way to the escape point through the blown out hole in the wall.
  10. Mission 2: MI6 Training (3rd Person)
    there is no ranking for this level

    Learn all the essential spy skills and go through weapons training. Being brought up to speed with hand to hand combat, rappelling, crouching, Bond sense, wall cover, marksman ship, & the q-spider will prove invaluable in the missions to come.

    Mission 3: A Long Way Down (3rd Person)
    gold target- 90,000
    platinum challenge- complete the mission in 3:30 or less

  11. Objective: Drop explosives into vent.
    Rappel down the burning building to the first landing. [Bond moment — on the left there’s a valve, turn it on to activate steam vents which incapacitate the guards.] Drop the explosives into the vent near the steam pipes.

  12. Objective: Rappel of the building and shut off the flame vents.
    Rappel down the outer walls of the exploding building. Enter a room half way down, pick up a rocket launcher [Bond moment — flip over a table to use for cover.]. Continue to rappel. On the next landing [Bond moment — active the second steam valve.]. Flip a switch to deactivate the flames. Continue to rappel.
  13. Mission 4: Train Chase (Porsche Cayenne, Chimera)
    gold target- 150,000
    platinum challenge- board the train in less than 2:15

  14. Objective: Catch up to the train.
    Choose between the ultra fast Chimera motorcycle (to the right) or the slower but studier Porsche Cayenne (to the left). Use your weapons to destroy enemy vehicles. [Bond moment — take out the helicopter before you reach the temple.]. [Bond moment — at the temple (Cayanne) jump the pillar on the left or (Chimera) power slide under the pillar on the right.]. [Bond moment — right before you catch the train look for the remains of a statue to the right and hit the jump near it.]. which also puts you on the tracks behind the train.
  15. Objective: Get underneath the train to board it.
    Quickly destroy the missile launchers and enemies, then get as close as possible to the back of the train. The ground between the tracks will slops down, allowing you to drive underneath – do this before the bridge.
  16. Mission 5: An Old Friend (3rd Person)
    gold target- 125,000
    platinum challenge- take no damage

  17. Objective: Destroy six missile launch computers.
    There are six computers in the first car, destroy them before moving on to the next car. [Bond moment — stealthily take out the guards in each car.].

  18. Objective: Defeat Jaws.
    Wait for Jaws to attack (he’ll either pull out of the of pillars and throw it at you or bull-rush you). After he’s pulled our at least one pillar, he’ll expose a stream of electricity. When his attack is finished, push Jaws toward the electricity. After three hits he’ll stagger backward, if you got him close enough to the electrical current he’ll take damage. Also id you stand so that the path of his bull-rush attack aims towards the electricity, he’ll run right into it. Two jolts of electricity will subdue Jaws.
  19. Mission 6: Sand Storm (Helicopter)
    gold target- 160,000
    platinum challenge- destroy the base in less than 0:45

  20. Objective: Rescue Dr Nadanova and catch up to the General’s helicopter.
    Chase the General’s helicopter through the winding canyons. [Bond Moment — take out the bridge with the enemy jeeps on it.]. [Bond moment — bomb the three enemy missile boats on the river.]. Use flares to avoid enemy missiles. [Bond moment — in the temple avoid the flames.].

  21. Objective: Eliminate the General.
    The platform with the General’s helicopter is protected by a shield, which is powered by three generators. Take them out with missiles, while sending out flares to avoid the missiles fired from the platform. When the shield goes down, unload your missile in the platform to destroy it.
  22. Mission 7: Serena St. Germane (Porsche Cayenne)
    gold target- 150,000
    platinum challenge- get to Diavalo’s fortress in less than 1:50

  23. Objective: Intercept patrol Jeep before it reaches the village.
    The tight winding roar makes hitting the Jeep with your missiles difficult, but there are a couple of places along the route where you can line up a hit. A few missile hits and then Jeep is out of commission.

  24. Objective: Locate and enter 003’s hideout. Then avoid enemy patrols.
    Use the map to find the location of 003’s hideout. A ramp will appear, allowing your across to the building.

  25. Objective: Get to the Hotel Americano.
    Open up the full-screen map to find the safe route into the village. There’s a roadblock keeping your from reaching the area of the city where the hotel is. Find the fireworks shop and park/hide across the street. Deploy the remote control car and drive it up the ramp on the fireworks shop. Use the RC car’s laser to open the grating on the wall to enter the shop. Fire the laser at the crate of explosives that will cause a distraction that will break-up the road block. [Bond moment — will be earned for this.]. If you are spotted by enemy patrols, use the cloaking device to lose them. Drive up the road to rendezvous with Serena at the hotel.

  26. Objective: Reach the base of the mountain fortress.
    Follow Serena’s verbal directions (or use the full screen map) to reach the fortress. [Bond moment — hit the staircase on the lest to avoid the roadblock.]. When the talk appears, veer left and drop off the road onto the pathway. Follow this to the fortress and park the car to the left of the entrance.
  27. Mission 8: Vertigo (3rd Person)
    gold target- 150,000
    platinum challenge- complete the mission in 4:00

  28. Objective: Get to the top of the cliff.
    On the first floor [Bond moment — use the sleeper dart gun or stealth takedowns on all the guards.]. Rappel up the elevator shaft at the end of the tunnel. On the second floor, make a note of the location of the working elevator (you can’t use it yet). Continue up through the mine floor using the rappel at the end of each tunnel.

  29. Objective: Destroy the signal jamming antenna.
    On the fourth floor destroy the antenna [Bond moment — target the barrels next to the jamming antenna.]. Use Bond sense to select the barrels rather then the antenna as your target. [Bond moment — find the opening in the wall and send a Q-spider though it to unlock a supply room above.].

  30. Objective: Retrieve 003’s uplink device.
    You’ll find the uplink device in a heavily guarded room at the top of the mine shaft. Use some of the heavier weaponry, AK-47.

  31. Objective: Install the uplink device on a junction box.
    Make your way back to the floor above the antenna and use the uplink device on the junction box on the wall in the control room. Along the way an enemy will kill the lights, so you’ll need to turn on your thermo vision. With the uplink device in place head back to the elevator.
  32. Mission 9: The Ruined Tower (3rd Person)
    gold target- 175,000
    platinum challenge- Fire 10 rounds or less

  33. Objective: Infiltrate the ruin.
    At the beginning [Bond moment — use the sleeper dart to take out the two guards.]. [Bond moment — use stealth moves to take down the guards outside the starting room.]. When you enter the temple ground head to the right to find a ledge and use the grappling hook [Bond moment — reach the top.]. There’s a hidden room with an armor vest and sniper rifle. Take out the guards with the rifle (note the guard with the rocket launcher hidden in the alcove). Head to the back of the grounds. There’s a mine cart lift on the wall, rappel up to the top. Follow the path through the ruins to the mine construction with a crate suspended above it. Use the sniper rifle (note the guard with the rocket launcher) and deal with the guards. Press the button on the mine shaft to drop the crate and break open the barrier leading into the tunnel. Drop into the mine shaft. Hit the button on the wall to start the mine cat rolling along the tracks. Follow the cart. Watch out for enemies! When the cart tips over at the end of the line, shoot the dynamite it was carrying to blast an opening in the wall. Run through the opening.
  34. Mission 10-A: Death of an Agent (3rd Person)
    gold target- 200,000
    platinum challenge- take 100 damage or less

  35. Objective: Reach 003 before he dies.
    Follow the tunnel into the interrogation room with 003. [Bond moment — send a Q-spider into the small opening in the wall near the start of the level and drop it onto the three guards, taking them out.].

  36. Objective: Locate the exit to the catacombs.
    After finding 003, continue along the path until you see and opening in the ground to the right. Drop into tit and activate tour thermal vision. Stay crouched and move slowly; watch out for enemies! Look for armor vests in alcoves off the main tunnel. When you reach the staircase, you’ll be back in the main mine tunnel. Hit the switch to open the exit doors. Fight your way through the tunnel. [Bond moment — destroy the fuel tank to take out multiple guards.]. Run into the tunnel exit.
  37. Mission 10-B: Leap of Faith (3rd Person)

  38. Objective: Catch Serena.
    After the cut scene, run off the cliff to chase after the falling Serena. Avoid ledges, walkways and other obstacles as you fall. Hitting some will kill you; others will just slow your descent but will likely end you mission as you’ll have lost too much time to speed up to successfully catch Serena. [Bond moment — shoot the gas tanks to take out the guards.]. [Bond moment — looks for the shortcut between a ledge and wooden walkway and fall through it.]. Catching up to Serena completes the level.
  39. Mission 11: A Show of Force (Tank, Triumph Daytona)
    gold target- 200,000
    platinum challenge- catch the plane in less than 0:45

  40. Objective: Get Serena safely to 003’s hideout.
    Serena drives the stolen tank while Bond mans the weapons. [Bond moment — use the talk’s main cannon on the Jeep guarding the fortress gate.]. Use the tanks big gun on enemy Jeeps and talks, and then switch to the machine gun for infantry and helicopter. [Bond moments — aim for gas tanks near clusters of enemies.]. When you reach the gas station, switch to the main gun and [Bond moment — target the gas pumps to take out all the enemy vehicles in the area.].

  41. Objective: Get to the extraction point.
    Hop onto the motorcycle and hit the road because you’ve for a very short window of time to catch the plane at the airfield and make the extraction. Along the route, [Bond moment — take the short cut on the right side of the road, a path into the forest.]. [Bond moment — right before the airstrip hit the ramp on the back of the parked truck to jump the fence onto the runway.]. Once on the runway catch up to the plane and ride up the ramp into it’s cargo area.
  42. Mission 12: Mardi Gras Mayhem (3rd Person, Aston Martin Vanquish, Moving Truck)
    gold target- 200,000
    platinum challenge- get to the diner in less than 0:40

  43. Objective: Rendezvous with the NSA agent and steal a transport truck.
    Follow the beacon on the map to a payphone and answer the call. Then beat the timer across town [Bond moment — hit the alleyway shortcut in the middle of town.]. to reach the truck. Park, get out of the car, open the truck bay, get back in th3e car and drive it into the truck.

  44. Objective: Infiltrate the compound and place the tracking device on the truck.
    There’s no time limit, so take it slow and avoid hitting anything. Drive the truck to the compound and park inside. Run to the nearby truck and plant the tracking device near the back wheel.

  45. Objective: Stop the henchman and get to the club.
    Open the truck bay boors to release your car and chance after the escaping limousine. [Bond Moment — exit the compound via the giant concrete pip near the gate.]. [Bond moment — stop the limo by getting in front of it and using the acid slick weapon.]. After stopping the limo, get to the club within the time limit. When leaving the compound at the beginning you can leave it using the truck (this will cause the limo to drive slower) and stop the limo by crashing into it continually.
  46. Mission 13: The Kiss Kiss Club (3rd Person)
    gold target- 255,000
    platinum challenge- use no amo

  47. Objective: Enter the Kiss Kiss Club and find Mya before her song ends.
    The front door is locked and Bond isn’t on the guest list. Look for the open second story window and rappel up into the club. [Bond moment — take a moment to give the lady in the room a massage.]. Use sleeper darts to take out the guards on the second floor without sounding the alarm. In the control room press the button on the panel to open a door on the first floor.

  48. Objective: Retrieve the security access card.
    The first floor door leads into the main room of the club and a heated firefight. From behind the bar you can head to the left to find the controls for the overhead lighting [Bond moment — use the controls to drop the light fixture on the enemies.]. Use the shotgun on the guards on the balcony [Bond moment — one of then guards will fall onto a table below.]. Take the elevator to the second floor and you’ll find the security card on a desk in the office.

  49. Objective: Rescue Mya.
    Back on the first floor, you’ll be attacked by several crowbar wielding thugs. Use your hand-to-hand combat skills (remember to counter attack) against them to take the out quickly. Find the hallway just past the stage and use the security card to open the door leading to the dressing room. In the dressing room, search the corner wall to reveal a hidden door, then follow the tunnel to the end.
  50. Mission 14: Underworld (3rd Person)
    there is no ranking for this level

    This level is simple. You’ll need to grab a skeleton key from the wall near the door in the first room then run and shoot through a series of rooms under the club.

    Mission 15: Death’s Door (3rd Person)
    gold target- 275,000
    platinum challenge – complete the mission in 3:15

  51. Objective: Retrieve the skeleton key from the tower and enter the rundown building.
    Near the start of this level watch for some enemy’s to break though a boarded-up doorway. Inside you’ll find a small opening in the wall [Bond moment — send a Q-spider through to find an armor vest.]. The door leading into the building is locked, so make your way to the tower. Use your Dragunov rifle to take out the enemy snipers [Bond moment — stop the guards from reaching the gate near the tower.]. and then rappel up to the town window to find the skeleton key. Return to the rundown building and unlock the door.

  52. Objective: Destroy the security box to open the gate and find a way to enter the crematorium.
    The inside of the building dark, use thermal vision. Find the stairs and go up to the balcony. Pick up the sniper rifle and use it to take out the enemy sniper on the far rooftop, if you haven’t already gotten rid of him. Directly across the balcony you’ll see the security box (look for the red glow or use Bond sense) [Bond moment — destroy the box using the sniper rifle.]. Leave the building and head to the newly opened gate to enter the crematorium.

  53. Objective: Defeat Jean Le Rouge.
    Before engaging La Rouge run to the conveyor controls in the middle of the room and stop Mya’s advance towards the furnace. La Rouge’s crossbow fires explosive arrows; whenever he pops out to fire at you dive to one side to avoid the damages. [Bond moment — target the gas tanks behind La Rouge to damage him.]. La Rouge may run to the controls to restart the conveyor, whenever he does this you’ll need to stop it again quickly before continuing to fight him.
  54. Mission 16: Battle in the Big Easy (Limousine, Aston Martin Vanquish)
    gold target- 250,000
    platinum challenge – Get to Diavalo’s compound in less than 0:55

  55. Objective: Allow Mya to defuse the bomb while taking her to Bond’s lair.
    Before you can head for the hideout you’ll need to race around town while Mya defused the bomb. The only weapon the limo has is the smoke screen [Bond moment — use it on the enemy vehicles.]. In a nod to the movie ‘Speed’, don’t let the limo slow down before Mya’s defused the bomb or it will explode. Use the long stretch of road leading to Diavolo’s compound for an easy drive. When Mya defuses the bomb, head to the hideout marked on the map.

  56. Objective: Destroy the compound, locate the access pint for the RC car, and use the laser on the fuel access point.
    Return to Diavolo’s compound and park. Deploy an RC car and head inside the compound via the metal tube in the side of the building. On the upper catwalk, use the laser on the stream valve to clear out the guards below. Drop to the lower catwalk and follow it to the fuel talk. [Bond moment –hit the targeted area with the laser to destroy the compound.].

  57. Objective: Deliver Mya to her apartment.
    Finally, head to Mya’s apartment ASAP. Get her home quickly enough and you’ll earn a [Bond Moment].
  58. Mission 17: Faded Splendor (3rd Person)
    gold target- 300,000
    platinum challenge- take 100 damage or less

  59. Objective: Disable the door switches.
    In the room to the right of the entrance hall [Bond moment — deploy a Q-spider into the vent shaft to find an armored vest.]. Detonate the spider near the sniper guarding the entrance hall. Use the rappel to reach the attic (look up at the ceiling). [Bond Moment — avoid detention and take out all of the enemies on the ground floor without stealth.]. Find the hold in the attic floor to drop down into another area of the mansion. You’ll enter the ballroom, a large room with a chandelier. [Bond moment — use Bond sense to target the chandelier. Shoot it to drop down onto the guards below.]. At the base of the grand staircase, you’ll find two rooms, each with a switch. Activate both switched to open a security door on the second floor. On the first landing of the staircase you can rappel back into the attic. Drop into the next area though the hole in the floor and follow it to enter Yayakov’s lair.
  60. Mission 18: The Machinery of Evil (3rd Person)
    gold target- 300,000
    platinum challenge- fire 10 rounds or less

  61. Objectives: Destroy all four processing chambers and transformer cores.
    The processing chambers are located in the four corners of the main room. Each has a control panel that will detonate the machinery there. One of the doors is jammed – take the stairs to the lower section below the main floor and find the vent shaft. Send the Q-spider through and follow the path to the processing chamber. Detonate the spider near the exposed door controls, opposite the jammed door to open the door. When all four processing chamber are destroyed, return to the main area and shoot the two transformer cores to destroy them.
  62. Mission 19: The Pontchartrain Bridge (Triumph Daytona)
    gold target- 300,000
    platinum challenge- disable Jaws’ tanker in less than 3:20

  63. Objective: Disable Jaws’ tanker.
    This stage is a straightforward race to catch Jaws in his tanker truck before he reaches the city. While in the bayou area before reaching the highway [Bond moment — jump the gate, as opposed to blasting though it.]. [Bond moment — blow up the shanty house.]. Once on the highway, keep and eye out for the construction vehicle [Bond moment — use its flatbed as a jump.]. There will be a short clip of a gas truck crashing and then [Bond moment — use the motorcycle’s power slide maneuver to go under the truck instead of around it.]. When you catch up to Jaws’ tanker, get along side it and use the flame thrower on all four tires to blow them out, the tanker will crash.
  64. Mission 20: A Simple Exchange (3rd Person)
    gold target- 325,000
    platinum challenge- complete the mission in 0:40

  65. Objective: Ensure there are no causalities, don’t raise the alarm, and disable the security lasers.
    You have to use stealth to complete the objectives. Sneak up on the guards or use the sleeper darts. Security cameras make a distinctive buzzing noise, throw EMP grenades at them and set them off when they’re close to the camera. ON the patio aria you’ll find the controls for the security lasers on the second floor. Return to the main lobby area and head upstairs.

  66. Objective: Fine the race car driver’s room.
    On the second floor, use EMP grenades to take out the cameras [Bond moment — disable all the cameras in the building.]. The driver’s room is in the back. Take the race suit from the door in the corner.
  67. Mission 21: Red Line (Rally Car)
    gold target- 350,000
    platinum challenge- complete the race in less than 4:50

  68. Objective: Place first in the race.
    The goal is to win the race. It’s not very hard; just avoid the explosive red barrels and keep the hammer down. Look for the jumps on the right side of the road just before entering the village for the first time. [Bond moment — take the shortcut just before you backtrack through the village.].
  69. Mission 22: Ambushed (3rd Person)
    gold target- 350,000
    platinum challenge- use no ammo

  70. Objective: Disable security shutters and find Serena.
    You’re back in the mansion from ‘Mission 20: A Simple Exchange’, but this time deadly force is authorized and you’ll need it. The place is swarming with heavily armed baddies. Fight your way back to the room where you found the driver’s closes. On the balcony over looking the patio use Bond senses to target the control box on the wall and destroy it to disable the shutters. Head downstairs to the patio and check the cabinet to find a hidden doorway.
  71. Mission 23: The High Road (Rally Car & Triumph Daytona)
    gold target- 300,000
    platinum challenge- get to the mine in less than 1:20

  72. Objective: Deliver Serina to the hotel and acquire the Q-bike.
    Begin on route in the race car, which has no weapons (ram into your enemies to take them out). Watch out for the roadblocks on the way [Bond moment — hit the stairs next to them to get past safely.]. Reach the hotel and pick up the Q-bike.

  73. Objective: Arrive at mine entrance.
    On the Q-bike retrace your path back through the village and onto the road leading to the mine. When you reach the mine you’ll find that the entrance has been blocked. An alternate route will be marked on your map.

  74. Objective: Find the secret access to the mine route.
    Enter the nearby building to find the secret access point, which leads to the village rooftops. On the Q-bike hit all of the ramps along the path until you reach the road leading to the mine entrance. At the end of the path, power slide under the closing door.
  75. Mission 24: Diavolo’s Plan (3rd Person)
    gold target- 375,000
    platinum challenge- complete the mission in 3:00

  76. Objective: Escape and retrieve your equipment.
    No Bond adventure is complete without 007 being captured and place into some sort of nefarious, slow acting deathtrap. So here, Bond is held in place while a drilling machine slowly advances on him. To escape, activate the EMP grenade and use it to disable the drill and free Bond from the cuffs. Bond’s equipment in on a nearby table.

  77. Objective: Destroy both exhaust gear systems.
    Find the elevator controls and take the elevator to the next level. Run across the conveyor belt, shooting the valves to the right of each crusher to disable them. The exhaust gear systems are located just past the conveyor. Look for the machinery in the walls and target both of them to destroy them.

  78. Objective: Escape the platinum mine.
    Rappel up the wall near the exhaust gear system. Find the staircase and take not of the door guarded by security lasers (you’ll return here). Head downstairs to the control on the console to deactivate the lasers and open the door upstairs. Head back to the door and find the elevator in the next area and board it.
  79. Mission 25: The Platinum War (Tank)
    gold target- 400,000
    platinum challenge- neutralize the bomb in less than 2:15

  80. Objective: Neutralize the bomb under the Kremlin
    Drive your tank through the streets toward the Kremlin, using the main cannon and Nano shells take out the obstacles in your way. [Bond moment —Target the arches above the enemy tanks in the street to destroy them.]. When you reach the Kremlin, drive into the tunnel system. Watch for the branching tunnel to the left and follow it to find the bomb. Target the platform underneath the bomb with Nano Shells to destroy it.

  81. Objective: Use Nano Shells on the underground pillars and prevent the tanks from penetrating the Kremlin wall.
    Return to the main tunnel and continue to the large open area beneath Red Square. Hit the pillars with Nano shells to weaken them. Return to the surface and enter Red Square. Use Nano Shells on the helicopter carrying the stature. The ground will collapse, burying the enemy tanks.
  82. Mission 26: Dangerous Descent (3rd Person)
    gold target- 300,000
    platinum challenge- take 100 damage or less

  83. Objective: Reactivate the lift
    Before rappelling down the lift shaft find the rocket launcher near the stack of crates. On the way down the shaft destroy the automated sentry guns in the walls. At the bottom, when the lift platform stops, find the two lift controls in the adjacent room and use them to reactivate the lift. [Bond moment — detonate a Q-Spider near a group of guards.].

  84. Objective: Shoot out the break controls
    Take out the enemy solders and use Bond sense to destroy the break control panels at the corner lift.

  85. Objective: Disable Jaws’ flamethrower
    Stay behind cover (crouch) to avoid the flamethrower’s long reach. When Jaws turns around to fiddle with the flamethrower, target the fuel tanks on his back to damage him. After a couple of hits he’ll begin firing explosive rounds (keep moving! to avoid them) After defeating Jaws run to the planes cockpit to survive the falling lift.
  86. Mission 27: Red Underground (3rd Person)
    gold target- 425,000
    platinum challenge- fire 10 rounds or less

  87. Objective: Find a way out of the shaft.
    Escape the lift shaft by using the the rappel gun to reach the opening in the wall and enter the tank hanger. Use the network tap to take control of the tank [Bond moment] on the ground level, then use it to cause as much destruction as possible before the rocket launcher guards destroy it.

  88. Objective: Locate the tank hanger exit.
    The staircase leading to the exit is in the far left of the hanger. Watch out for the rocket launcher and sniper guards in the bunkers on the far wall. Use the tanks to take them out or find the sniper rifle. There will be enemies wearing Nano suits – use cover and wait for them to fire (which disables their cloaking) then fire back at them. Activating your thermal vision will allow you too see the cloaked enemies. Find the lift and take it up to the catwalks over the hanger.

  89. Objective: Lower the bridge.
    Enter the control booth in the canter of the hanger to find the controls to lower the bridge. [Bond moment — shoot an enemy so he falls over the side of the catwalk.]. Exit the hanger by running across the bridge and using the control panel to open the bay doors.
  90. Mission 28: The Final Card (3rd Person)
    gold target- 325,000
    platinum challenge- take 100 damage or less

  91. Objective: Use the network tap on the turret.
    When the defense turrets drop down from the ceiling, get behind one (make sure you can see the red light) and hit it with a network tap to take control. Fire a missile at Diavolo’s control booth. [Bond moment — take out the other defense turret using the turret you have control over.].

  92. Objective: Disable four missile silo exhaust vents.
    The first two vent control panels are on the platform at the back of the room (you should already be near them). Go down the stairs to the lower section of the room and head right to find the third control. The last vent control is located straight across the lower section and through the doors.

  93. Objective: Clear obstruction from an override module and escape through the main entrance.
    The last exhaust vent is blocked. In the room with the control panel find the vent shaft in the wall and send a Q-Spider into it. At the end of the shaft you’ll see a wrench lodged against the mechanism. Return through the main room and exit through the doors near where Mission 28 started. You’ll run into more cloaked enemies (use thermo vision).

  94. Objective: Destroy Diavolo’s hover jet.
    Use the rocket launcher to target both sets of missiles under the hover jet’s wings. Then deploy the Nano bomb under the main fuselage. Use the crates for cover against the jet’s machine guns and keep movie to avoid it’s missiles.
  95. Mission 29: Everything or Nothing (3rd Person)
    gold target- 450,000
    platinum challenge- complete the mission in 3:00

  96. Objective: Find the launch area and defeat the rocket launcher guard.
    Fight through the tunnels and rooms until you reach the main supply area. The rocket launcher guard is standing on top of some creates as you enter the room – take him out quickly. Make your way through the warehouse which is full of enemies. Go slowly and search the area thoroughly for the multiple armored vests. Just past the warehouse you’ll find a large red door that leads to the launch area.

  97. Objective: Defeat Diavolo once and for all!!! Then reach the turret and avoid the exhaust… and to end it all, destroy the missile.
    Use your rocket launcher to destroy Diavolo’s control room. Keep moving to avoid the missiles that he fires at you. Run past the missile launch site (watch out for the flame jets!) and into the tunnel leading to the turret and take control. Use the turret to shoot down the missile before it launches!
  • EA's GoldenEye2 Design Team

    By Athena Stamos on 2004-04-14

    In late February CBn reported the announcement from EA about a new James Bond video Game “GoldenEye2”.

    Since, there have been rumors about the release of GoldenEye2 being canceled because of negative feedback from game testers. Testers who were unsatisfied with the basis of GoldenEye2 (aka: playing the part of the Bond villain). Spong‘s source claims, “When [Electronic Arts] got the focus test results, one thing was apparent. The focus testers did not like the idea of a James Bond game in which you cannot take control of Bond himself. From what they said, almost all of the younger testers found the very concept totally confusing.”

    Around that time ads were scheduled to be published in select print magazines across the world, followed by wider online distribution. However, EA has pulled all promotion for the game. Although promotion for GoldenEye2 may have been halted news of the games cancellation is uncertain.

    In fact recent reports name acclaimed video game designers Dan Orzulak (Halo, Wing Commander) and Takayoshi Sato (Silent Hill) as currently heading development on GoldenEye2.

    But will the game actually be a true GoldenEye sequel? GameSpot‘s unnamed source states that, “It shouldn’t be any surprise that GoldenEye 2 has been in development for some time, though not necessarily called GoldenEye.” And Spong‘s source says “Everyone at EA is referring to it as GoldenEye 2. I’ve heard nothing about any possible change in this plan.”

    Is GoldenEye2 indeed just a working title, or is EA actually planning on passing off a sequel (which doesn’t sound too much like a sequel) to N64 1997’s GoldenEye game? We wait for more news…

  • Everything or Nothing and the Roger Moore Era

    By righty007 on 2004-04-12

    Electronic Arts newest James Bond video game, James Bond 007: Everything or Nothing is very similar to the Roger Moore Era (1973-1985). Below I will talk about all of the similarities I found between Roger Moore’s Bond films and the extraordinary new game, James Bond 007: Everything or Nothing.

    Live and Let Die (1973)

    James Bond (Roger Moore) travels to New Orleans, Louisiana to investigate the death of a fellow agent. There he is involved in a boat chase with the thugs of Dr. Kananga/Mr. Big (Yaphet Kotto) on the Louisiana bayous.

    Everything or Nothing: In partnership with Mya Starling (Mya), an NSA operative, Bond (Pierce Brosnan) gets to the bottom of his mission’s New Orleans, Louisiana connection. While there, he pays a visit to a sultry nightclub and an antiquated Creole plantation.

    While Bond is at a club in New Orleans with Felix Leiter (David Hedison), a CIA agent, the female singer on stage sings the film’s title song, Live and Let Die by Paul McCartney and Wings.

    Everything or Nothing: While at a nightclub in New Orleans, Mya Starling in the guise of a singer sings the game’s title song, Everything or Nothing by Mya.

    Baron Samedi (Geoffrey Holder) is a henchman of Dr. Kananga/Mr. Big.

    Everything or Nothing: Baron Samedi can be unlocked in Multiplayer.

    While on a train with Solitaire (Jane Seymour), James Bond fights Tee Hee (Julius Harris) the henchman of main villain, Dr. Kananga/Mr. Big.

    Everything or Nothing: While on a train, James Bond fights with Jaws (Richard Kiel), the henchman of main villain, Nikolai Diavolo (Willem Dafoe).

    The Man With The Golden Gun (1974)

    The main villain, Francisco Scaramanga (Christopher Lee), is an assassin who gets paid a million dollars a shot. He uses a unique gun called the Golden Gun.

    Everything or Nothing: A cheat can be unlocked during Single Player to be able to use Francisco Scaramanga’s Golden Gun.

    The Spy Who Loved Me (1977)

    James Bond travels to Egypt, Africa to recover a missing microfilm.

    Everything or Nothing: The game opens with a mission deep within the Sahara Desert. After sabotaging a secret facility, Bond uses his daring to board a train careening through the archeological wonders of the expansive Egyptian desert.

    James Bond visits the Ancient Pyramids of Egypt when looking for a man named Aziz Fekkesh (Nadim Sawalha).

    Everything or Nothing: James Bond pilots a helicopter through and around the Ancient Pyramids while battling enemies.

    Jaws (Richard Kiel) is sent by main villain, Karl Stromberg, to kill James Bond. Bond and Jaws fight aboard a train in Egypt and Bond wins.

    Everything or Nothing: Jaws is sent by main villain, Nikolai Diavolo, to kill James Bond. Bond and Jaws fight aboard a train in Egypt and Bond wins.

    Moonraker (1979)

    Jaws is sent by main villain, Hugo Drax, to kill James Bond.

    Everything or Nothing: Jaws is sent by main villain, Nikolai Diavolo, to kill James Bond.

    James Bond travels to Brazil, South America while on a mission.

    Everything or Nothing: James Bond travels to Peru, South America while on a mission.

    James Bond teams up with a female American agent, Holly Goodhead (Lois Chiles).

    Everything or Nothing: James Bond teams up with a female, American agent, Mya Starling.

    For Your Eyes Only (1981)

    James Bond visits the grave of his wife, Teresa Bond.

    Everything or Nothing: James Bond kills many enemies in a graveyard.

    James Bond steals and flies the helicopter of Ernst Stavro Blofeld and then kills him with it.

    Everything or Nothing: James Bond steals and flies the helicopter of an enemy and then kills many other enemies with it.

    Octopussy (1983)

    A 00 Agent is killed during a mission in East Berlin.

    Everything or Nothing: A 00 Agent is killed during a mission in Peru.

    James Bond fights henchmen, Gobinda (Kabir Bedi), on top of a train.

    Everything or Nothing: James Bond fights henchmen, Jaws, aboard a train.

    A View To A Kill (1985)

    Agent 003 is killed while on a mission in Siberia, Russia. Later, Bond is assigned to the same case.

    Everything or Nothing: Agent 003 is killed while on a mission in Peru, South America. Bond was assigned to the same case.

    Max Zorin (Christopher Walken) is the main villain. He fell to his death off the Golden Gate Bridge in San Francisco, California, after brief fight with Bond.

    Everything or Nothing: Max Zorin is referenced as the mentor of main villain, Nikolai Diavolo. Bond tells M (Judi Dench) that Zorin and he played bridge once and Zorin lost, referencing to the fight on the bridge that took place nineteen years ago.

    James Bond visits a mine with a female geologist, Stacey Sutton (Tanya Roberts).

    Everything or Nothing: James Bond visits a platinum mine with a female geologist, Serena St. Germaine (Shannon Elizabeth).

    The main Bond Girl, Stacey Sutton, is a geologist.

    Everything or Nothing: The main Bond Girl, Serena St. Germaine, is a geologist.

  • Mya to Sing EON's Theme Song on The Tonight Show

    By Athena Stamos on 2004-03-04

    Mya will perform a jazz version of the theme song from Everything or Nothing on The Tonight Show with Jay Leno this evening, Thursday March 4. Other guests include, Christina Ricci (Monster). Set your VCR for 11:35 PM – Check for local listings.

    If you missed Mya’s performance Thursday night check out these two sound clips that I recorded off the show…
    From the Start of her performance: wave file 1
    From the End of her performance: wave file 2

  • Everything or Nothing Overview

    By Athena Stamos on 2004-02-28

    THE MISSION:

    The recent theft of Oxford University’s highly classified prototype nano-robot project and the disappearance of its overseer, Dr Katya Nadanova has casued in the global intelligence community. This nanobot project was a humanitarian effort intended to facilitate that remote inspection and repair of hazardous nuclear containment facilities. However in the wrong hands, this technology could be used for entirely more sinister purposes.

    This is where you come in, Bond. We’ve already identified the rogue political faction responsible for the theft and tracked them to a secret facility in Egypt’s Sahara Desert. Your mission, 007, is to destroy both the hardware and the facility. The fate of the world may very well rest once again on your success.


    THE CAST:

    Pierce Brosnan as… Bond, James Bond
    The world’s greatest agent, James Bond is an excellent marksman, exceptional driver, and a consummate gentleman. 007 can be your greatest ally or your most dangerous foe.

    Willem Dafoe as… Nikolai Diavolo
    Diavolo is more that merely a former KGB officer disillusioned by the Westernization of this homeland. The prodigy of 007’s nemesis Max Zorin, Diavolo was groomed to carry Zorin’s plans to their natural conclusion – namely world domination.

    Shannon Elizabeth as… Serena St. Germaine
    This American geologist possesses both brains and beauty. Her knowledge of the villages of South America proves to be an asset to 007, and her expert ability as a helicopter pilot may come in handy at the opportune time.

    Heidi Klum as… Dr. Katya Nadanova
    A brilliant scientist, Nadanove has exceptional credentials for the overseer of Oxford University’s top secret nanotech project. Her intelligence is only matched by her beauty. After she is kidnapped Bond is assigned to resque her and the stolen nanotech she helped create, but Dr Nadanova may have some surprises in store for 007…

    Mya as… Agent Mya Starling
    An NSA agent operating undercover as a nightclub chanteuse, Starling’s home base is in Louisiana and her mission is to investigate Diavolo’s activities in New Orleans. Her impeccable intel, not to mention her many other talents, are of great use to 007.

    Richard Kiel as… Jaws
    The long standing rivalry continues between Bond and his nemesis, Jaws. A formidable hitman, Jaws is eager to cross paths with 007 once again and finally defeat his arch enemy.

    John Cleese as… Q
    The MI6 quartermaster, Q is in charge of creating and distributing all the weapons, vehicles, and gadgets assigned to 00 agents. A skilled inventor of covert equipment, Q is often irritated with 007’s lack of respect for his creations.

    Judi Dench as… M
    As the head of MI6, M is responsible for all operations and agents. As Bond’s boss, she is a consummate taskmaster who often dispenses crucial information and advice.

    Misaki Ito as… Ms. Nagai
    Ms. Nagai’s skills with weaponry and technology make her highly qualified in her roles as Q’s assistant in the Q-lab. Her expert knowledge of nanotechnology will be indispensable on this mission.


    THE LOCALES:

    Egypt
    James Bond 007: Everything or Nothing opens with a mission deep within the Sahara Desert. After sabotaging a secret facility, Bond used his daring to board a train careening though the archeological wonders of the expansive Egyptian desert.

    Peru
    In the town of Puerto Viejo, and American geologist’s research on platinum reserves becomes a vital clue for Bond. After joining forces with 007, the two infiltrates a luxurious private estate on the outskirts of the Peruvian village.

    New Orleans
    In partnership with Mya Starling, an NSA operative, Bond gets to the bottom of his mission’s Louisiana connection. While there, he pays a visit to a sultry nightclub and an antiquated Creole plantation.

    Moscow
    In the Russian capital of Moscow, James Bond 007: Everything or Nothing comes to it’s dramatic finale. Bond must act quickly to prevent Diavolo from turning Moscow’s Red Square into the testing grounds for his new world order.


    BOND IN ACTION

    Saving the world requites a thorough understanding of everything that’s happening around you. Pay attention, 007.

    Basic Moves: A stealthy entrance, a quick attack, and accurate aim are hallmarks of a 00 agent.
    Targeting: Defeat an enemy with a well-placed shot.
    auto-aim / manual aim [TIP – fire in short bursts for better accuracy]

    The Platinum Gun
    A golden P99. A platinum P99, with rounds that explode as a rocket launcher blast. Like the golden gun, it is 100% accurate and uses normal P99 ammo.

    The Golden Gun
    A golden P99. The gun is 100% accurate, and does 2x the damage of the P99. It shoots normal P99 ammo.

    AT-420
    This rocket launcher device is a bit unwieldy but very potent. It has the capability of penetrating armor, so it’s most useful against larger targets such as jets and armored vehicles.

    Dragunov
    This single-shot sniper rifle is equipped with a crosshair scope with zooming capability. When using the Dragunov at long range, there will be a short delay from when the shot is taken to impact. Keep that time gap in mind when aiming.

    Franchi Spas 12
    The Franchi Spas 12 shotgun is designed for military combat use. It has a pistol grip and heat shield, carries 8 shells in the receiver, and is devastating in close quarters.

    AK-74
    This machine gun is a favorite of paramilitary groups because of its raw power, ruggedness, and easy maintenance. It’s loud but effective, although slightly less potent than the SIG 552.

    MP5K
    The MP5K is one of the smaller submachineguns available. It can carry 15- and 30-round clips of 9mm ammo, and although not good for long-range shooting, is effective at short range.

    SIG 551
    Designed for use by the Swiss Army, the SIG 551 has become a general purpose assault rifle used by mercenaries world-wide.

    Desert Eagle .44 Auto
    The DE 44 carries eight .44 magnum rounds and kicks like a horse. To large to conceal, the .44 is not standard issue, but agents who pick one up in a firefight are often glad they did.

    Walther P99
    MI6 standard-issue for agents in the field, the P99 carries 16 9mm rounds. Although less slender than the Walther PPK, its extra capacity and safety features rightly make up for it.

    Hand-To-hand Combat

    Sometimes the best weapon for the job is your own hands.
    [TIP 1 – to subdue an enemy in stealth, sneak up on his and use and hand attack from behind.]
    [TIP 2 – when you successfully subdue three enemies by hand within a certain period of time you enter Power Mode. In Power Mode you inflict more damage on your enemies and take less damage inflicted by enemies]]

    Stealth Moves

    Sometimes a stealthy entrance is preferable over a fire fight.

    Crouch: Crouching behind crates, furniture, or other items in your environment is an excellent way to remain undetected. [TIP – you can shoot over cover while crouching]

    Wall Hug: To avoid detection, sometimes it’s best to closely strafe a wall instead of waling out in the open. [TIP – peering around corners is an excellent way of determining if there are enemies in the vicinity while still remaining undetected]

    Bond Sense

    Use Bond Sense to take a quick reading of your surroundings and obtain useful information about objects in the world around you. The action around you slows and your inventory list appears.


    BOND EQUIPPED

    Q has customized quite and assortment of weapons, gadgets and vehicles to ensure you’re success in your mission,. Get to know them well.

    Rappel
    This wall climbing gadget comes in handy when a swift exit is required.

    Q SpiderQ Spider
    The Q Spider is not only an excellent remote reconnaissance gadget; it also handily doubles as a deadly weapon. [TIP – be mindful of how you control the Q Spider. It is only silent when moving slowly]

    Nano Suit
    Remaining undetected during covert operations is essential. Use this Nano Suit to become invisible. But be careful, if you move too quickly, the effect is broken.

    Network Tap
    Shoot a special dart at a Network Tap–capable device (such as a tank or enemy cannon) to take control of that weapon.

    Sleeper Dart
    One shot from this standard-issue MI6 sleeper dart gun puts and enemy to sleep for hours. Pleasant dreams.

    Coin Grenades
    There seemingly normal-looking coins carry a dangerous payload. Choose between three types.

    Explosive: Damages enemies caught In the explosion
    Thermovision
    Strobe: Created a blinding flash that stuns enemies for a time.
    EMP: Disables electronic equipment in the blast area.

    Thermovision
    These contact lenses allow you to see the heat signatures of enemies, even in the dark.

    RC Car (Driving Missions Only)
    The RC Car is perfect for getting into places where going though the front door is not an option. [TIP – keep your eye on the battery meter. The vehicle self=destructs when it runs out of power.]


    BOND BEHIND THE WHEEL

    These vehicles won’t drive themselves, 007. Use your impeccable skills behind the wheel and quick thinking to stay on top of the action. Thanks to Q, Bond’s vehicles are always tip-notch and ready for the extraordinary. Do try to bring it back in one piece, 007.

    Visit this CBn Story to read about the EoN Vehicles.

    Advanced Maneuvers

    Strafing (Helicopter Only): Strafing allows you to avoid income missiles whole still engaging your target.
    Action Slide (Motorcycles Only): The action slide enables the motorcycle to bypass low-hanging obstacles.


    MISSION LEVEL GUIDE

    Visit This CBn Story to read about the EoN Missions
    [also included: brief walkthroughs]

  • EA Announces GoldenEye 2 for 2004

    By Athena Stamos on 2004-02-27

    EA is set to tackle yet another Bond game project, GoldenEye 2 (working title), which is under “Top Secret” Development.

    In GoldenEye 2, players will explore the dark side of the Bond underworld, playing an agent who was a candidate for 00 status before being dismissed from MI6 for reckless brutality. Players will join ranks with the legendary super-villain Auric Goldfinger, fighting for control of the world’s greatest criminal organization. The game is under development at EA Los Angeles for multiple console platforms, scheduled for release this holiday season under the EA GAMES brand. More details will be forthcoming at a later date.

    “As the #1 console title in the US, Everything or Nothing, EA’s critically acclaimed new Bond game has it all, including original music from Grammy winner Mya and top Hollywood talent such as Pierce Brosnan and Heidi Klum, And we’re not done yet — today we’re announcing that we are developing GoldenEye 2, a game where players become the ultimate villain in the Bond universe.”

    – John Riccitiello, EA’s President and COO

    “Everything or Nothing’s success continues to showcase the enormous strength of our collaborative relationship with EA and Danjaq. We look forward to continued success with this fall’s release of a new chapter in the Bond saga and the creation of another blockbuster franchise in GoldenEye 2.”

    – Travis Rutherford, Senior Vice President of MGM Consumer Products and Interactive.

  • Perks of Pre-Ordering EoN

    By Athena Stamos on 2004-02-06

    Pre-order your copy of Everything or Nothing from the EA Store before February 17, 2004 (11:59 p.m. PST on Feb 16) for a couple of perks.

    • For Everyone, Free shipping and handling: At checkout, enter coupon code ESPIONAGE.

    The following Sweepstakes is only open to residents of the 50 United States and the District of Columbia -but excluding the state of Rhode Island- who are 13 years of age or older at time of entry.

    • Your name will automatically be entered into a contest to Win the complete James Bond DVD library! It includes all twenty James Bond 007 DVDs in three special edition gift sets. All nineteen films predating Die Another Day went back to the MGM Vaults on Jan 19 and will not be available anywhere else (available at retailers until supplies last). Ten fans will have the lucky chance to win! Winners will be determined by random drawing on February 29, 2004.
    • If you do NOT want to be entered into this contest when you pre-purchase the game, send an email to [email protected] with the subject line “DVD Sweeps: Opt Out”.
    • To enter the contest without purchase, send an email to [email protected] with the subject line “DVD Sweeps: Include Me”. Include the following info: your name, mailing address, phone number, and email address so they can contact you if you are one of the 10 winners.

    The following perk will be available to those who pre-purchase Everything or Nothing from select retailers. Watch your local periodicals and favorite retailers’ sites for more information.

    Recieve a Limited Edition EoN Bonus DVD: EA has put together a limited edition Bond Bonus DVD commemorating some amazing features from the game and a few selections from the “making of” the game. Catch these exciting feature videos which highlight the following:

    • Feature Videos
    • The game’s stunning opening sequence, plus showcase clips of the cast, the locations, the gameplay, and more
    • Behind the Scenes Commentary
    • Explosive Game Trailer.
    • Exclusive “Everything or Nothing”
    • All 3 versions of the theme song written and performed by Mya
    • Extensive in-game soundtrack by Emmy award-winning composer Sean Callery

    To view Mya’s Everything or Nothing – remix Music video please visit the Officeal Site HERE and view the ‘Featured Cast’ video.

  • Japan's EoN Cover Features Japanese Bond Girl

    By Athena Stamos on 2004-02-02
    'Everything or Nothing'

    Where American gamers will be seeing Heidi Klum (Sports Illustrated swimsuit model) on the cover of the upcoming, James Bond: Everything or Nothing, over in Japan it’s a different story. Replacing Heidi is Misaki Ito, who plays the role of Q’s assistant in the game. At a recent press conference in Japan, Misaki Ito posed for photos with the Japanese cover and showed off a bit of the digitization process.

    According to an EA representative, Misaki Ito was chosen for her beauty as well as her cool attitude and intelligence. Ito was nominated by the Japanese side of EA, but this decision was supported by American employees as well, including executives at MGM.

    Prior to assisting Q, Ito has done modeling work and been featured in calendars in Japan where she’s posed in bikinis. She’s also acted in the Japanese horror movie Ju-On, which was written by the same screenwriter as Ringu, a movie later updated in America as The Ring.

    After being chosen for the role of Q’s assistant, Ito was given the full digitization process given to the other women in the game: Heidi Klum, Shannon Elizabeth, and Mya. Even though Ito’s role in the game is a minor one, she was chosen to be on the Japanese cover for marketing the title to Japanese audiences.


    Japan’s Everything or Nothing web-site.

  • Specs Revealed on 3 EoN Vehicles

    By Athena Stamos on 2004-01-31

    Some of the official Everything or Nothing vehicle upgrades have been released from Q-Lab, but that doesn’t mean you have to use them all. Flames and acid slicks are dangerous, you know – but the cloaking device is a load of fun.

    ASTON MARTIN V-12 VANQUISH — A formidable piece of machinery. Thanks to Q, this already impressive vehicle is fitted with a weapons cache, making it the most sophisticated show on the road.

    WEAPONS

  • Machine Guns
    – Forward firing
    – Parallel tracers normal yellow color
    – Unlimited ammo
  • Plasma Gun
    – Forward firing pulse weapon
    – Cool blue tracers with glow-tech
    – Do 50% more damage than machine guns
  • Missiles Type ‘A’
    – Limited-assist, forward-firing missiles
    – Fired one at a time
  • Multi-Missiles
    – Multiple deployment of Missiles Type ‘A’
  • Electro Magnet
    – Fired from the front of the vehicle
    – Projectile that polarizes an enemy, allowing Bond to get pulled closer to him
    – Magnet can also attract other vehicles, garbage cans, dumpsters, lamp standards etc…
  • Acid Slick
    – Rear deployed evasive weapon that dissolves vulcanized rubber… aka tires (and yes, it’s biodegradable)
  • “Wall of Fire”
    – Rear-deployed fluid ignites briefly, sending up a temporary wall of flame… for added good times
  • GADGETS

  • RC Car (Bomb)
    – Deploys from underneath Bond’s vehicle.
    – Equipped with laser cutter and can be remotely detonated as a bomb
  • PORSCHE CAYENNE TURBO — This turbocharged SUV makes outrunning your enemies seem like a trip to the grocery store. The Cayenne’s Q-lab modifications give new meaning to the term ‘fully-equipped.’

    WEAPONS

  • Machine Guns
    – Forward firing
    – Parallel tracers normal yellow color
    – Unlimited ammo
  • Plasma Gun
    – Forward firing pulse weapon
    – Cool blue tracers with glow-tech
    – Do 50% more damage than machine guns
  • Missiles Type ‘A’
    – Fired one at a time
    – Medium explosion size and damage
    – Minor guide assist as opposed to fire and forget.
  • ‘Cluster’ Bomb
    – Fires on a lobbed arc out in front of the player
    – When bomb is in the air, fire button can be pressed again to break into multiple projectiles, which then rain down with a series of small explosions.
  • GADGETS

  • RC Car (Bomb)
    – Deploys from underneath Bond’s vehicle
    – Equipped with laser cutter and can be remotely detonated as a bomb
  • Cloak
    – 60 seconds of cloaking
    – Vehicle is battery powered when cloak is active (to reduce noise)
    – Firing weapons in this state will uncloak the vehicle for a few seconds
  • TRIUMPH DAYTONA 600 — One of the most complete all-round sports machines today. Built to be ultra light and powerful, Q’s modifications have made it the ultimate force on two wheels.

    WEAPONS

  • Shotgun
    – High powered shotgun blast fired by Bond’s character
    – Bond auto-targets closest threat, with a limited cone of visibility in front of the bike
    – Unlimited ammo
  • Automatic Shotgun
    – Rapid-fire version of the shotgun; much quicker reload time
  • Finger Rockets
    – Forward firing; Quick re-load mini-rockets
    – Limited ‘target assist’
    – Single-fire, from opposing sides of front firing
  • Multi-Rockets
    – Now 4 missiles deploy at once
    – Improved missile trails and more ‘menacing’ accompanying audio
  • ARMOR

  • Heat Shield Undercoating
    – In addition to bullet protection, the addition of the heat-resistant panel will allow Bond to perform a wheelie through flames that may impede his path. Helpful against Molotov cocktails, flamethrowers and exploding barrels
  • Three other vehicles that Bond uses in Everything or Nothing are…

    Chimera — Quick and nimble, this off-road motorcycle has been outfitted with extensive weaponry for additional offensive power.
    Helicopter — This heavily armored chopper features both offensive and defensive weaponry, and is perfect for the hasty maneuvering required under heavy combat.
    Rally Car — The super-charged turbo engine under the hood makes this vehicle an unbeatable competitor, both on and off the track.

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