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  1. Sir Roger Moore visits Lithuania on a UNICEF charity mission

    By Devin Zydel on 2010-01-22

    President of the Republic of Lithuania Dalia GrybauskaitÄ— received UNICEF Goodwill Ambassador Roger Moore who is visiting Lithuania on a charity mission.

    The purpose of the visit of the actor, who starred as the legendary James Bond, is a charity campaign, “Education in the Ghor Province of Afghanistan”, aimed at raising funds for the construction of schools in the Ghor Province where Lithuania leads reconstruction efforts.

    “It is the duty of the international community and of all of us to take action together to make sure that peaceful living is restored for people, especially children, of this country devastated by unrest,” President Dalia GrybauskaitÄ— said.

    The President thanked the Goodwill Ambassador Sir Roger Moore for promoting charity and disseminating ideas for kindness.

    President Dalia GrybauskaitÄ— is a patron of the charity concert “Let’s Unite for Children” organised by UNICEF together with Sir Roger Moore this Sunday, 24 January, in Vilnius, where world-famous musicians will perform.

    Keep turning to CommanderBond.net’s main page and our Discussion Forums for all the latest news from the world of James Bond.

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  2. Sebastian Faulks' A Week in December set for March release in US

    By Devin Zydel on 2010-01-22

    A Week in December, the latest novel from Devil May Care author Sebastian Faulks, is due to be released in the US this upcoming March.

    This new book is the first contemporary novel written by Faulks. Besides his 2008 Ian Fleming centenary James Bond adventure, some of his other works include Birdsong, Human Traces and Engelby.

    First released in the UK in September of last year, the US release date is currently scheduled for 9 March.

    The official publication blurb follows:

    Sebastian Faulks’ A Week in December

    A Week in December is Sebastian Faulks’ first wholly contemporary novel. Set in London, it’s a brilliant social satire, structured like a thriller, that takes place over the course of a single week at the end of 2007.

    It brings together an intriguing cast of characters, each apparently in his or her own world but – as gradually becomes clear – ultimately intricately related. The anti-hero, John Veals, is a shadily successful and boundlessly ambitious Dickensian figure who is trading billions and other characters include a teenage Muslim fanatic, a Polish footballer, a female tube driver, a literary critic, a care worker and a chutney tycoon. As the story builds to its climax, Faulks pulls together powerful ideas about family, money, religion, and the way we live now.

    To be published by Doubleday, the US edition of A Week in December will retail for $27.95 and can currently be pre-ordered online:

    For up-to-the-minute literary James Bond coverage, always turn your browsers to the CommanderBond.net main page and our Discussion Forums.

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  3. MGM buyer sure to seek bankruptcy plan

    By Devin Zydel on 2010-01-22

    The Hollywood Reporter – With MGM drawing first-round offers of less than $2 billion, it’s clear that any company buying the studio will demand that the Lion first submit a prepackaged bankruptcy filing.

    That will be needed to keep debt and other liabilities from carrying over to a new owner of the studio. With 140 lenders looking for a payout on $3.7 billion in debt, no buyer will want to cover the balance.

    “A prepackaged bankruptcy would cleanse the asset,” a lenders-side source said. “That way, it won’t matter if some of the lenders don’t want to go along with the sale.”

    In addition to freeing new owners of lingering lender liabilities, a prepackaged bankruptcy likely would wipe clean unwanted obligations with studio vendors and some film producers.

    Seven of 12 companies participating in an initial round of financial due diligence have fielded offers for MGM. Fox parent News Corp. got started late in its review of the Lion’s books and is expected to join the bidding eventually.

    Time Warner and Lionsgate are considered among the more credible first-round bidders, with the latter placing a $1.5 billion offer. Details of a bid to pair MGM with Warner Bros. under the Time Warner umbrella have yet to come to light.

    Bidders weren’t allowed to cherry-pick studio assets in making offers, and that’s also the plan for a second round of bidding set to begin in the next couple of weeks. However, bidders will be allowed to bid only for a certain percentage of the company’s equity.

    Lion owners include Providence Equity, TPG Capital, Sony, Comcast, DLJ Merchant and Quadrangle.

    First-round bidders will learn next week if they have been invited to the second round. Those advancing will gain access to more financial data about the studio.

    The additional due diligence is expected to take more than a week.

    Keep turning to CommanderBond.net’s main page and our Discussion Forums for all the latest news from the world of James Bond.

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  4. Casino Royale's Sebastien Foucan launches Parkour course in London

    By Devin Zydel on 2010-01-21

    Freerunner Sebastien Foucan has set up a new training school in London to teach people the art of Parkour.

    Sebastien Foucan

    Sebastien Foucan

    ITN reports that Foucan’s launched the new school, funded by Westminster Council, in order to promote the sport and complete his coaching certificate in the discipline.

    James Bond fans will best remember Foucan as Mollaka, the bomber who squared off against Daniel Craig’s 007 in the thrilling opening to 2006’s Casino Royale.

    Speaking about freerunning, Foucan said: One of the good things is that it reconnects you with your environment, because other sports you need a special pitch to practice it. But here, your playground is your city. You see the city differently now. It’s not something boring or depressive. It’s good.’

    Eugene Minogue, the sports development manager for Westminster Council, added: ‘[Parkour can go] all the way. As high as the Olympic Games. It’s really about how we grow the sport and make sure the sport is growing in the way that a lot of people can participate and actively engage within the sport.’

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  5. Rocketbelt Pilot's Manual by Thunderball's William Suitor

    By Devin Zydel on 2010-01-21

    Who can forget the words of James Bond (Sean Connery) in the movie “Thunderball” as he tosses his rocketbelt into the trunk of his Aston Martin…

    “No well dressed man should be without one”.

    For those of you who want to fly the Rocketbelt like James Bond this book is for you.

    ROCKETBELT PILOT'S MANUAL: A Guide by the Bell Test Pilot

    ROCKETBELT PILOT’S MANUAL: A Guide by the Bell Test Pilot

    ROCKETBELT PILOT’S MANUAL: A Guide by the Bell Test Pilot
    William P. Suitor

    ISBN 978-1-926592-05-3

    This is the first and only publication that is a true description of the inside and outside view, step by step account of how a rocket belt works and why it was built. It covers everything from servicing and fueling to the actual learning step by step how to fly a Rocket Belt.

    It explains the science in simple layman terms. You do not need to be a “Rocket Scientist” to read, understand, and most of all, enjoy this book. It offers photos of each and every component of the machine, and explanation, of their relation to one another.

    William Suitor has been called “the Greatest Rocket Belt Pilot in the World”…

    William flew the rocketbelt in Thunderball in 1965 and in the following shows and movies… Lost In Space 1964, Gilligans Island 1966, Super Bowl ONE 1967, Pro Bowl One 1971, Here Comes Tomorrow 1972, Pabst Beer Commercial 1976, Knoxville Worlds Fair 1982, Opening Ceremonies 1984 Olympics.

    Available from Apogee Books – www.apogeebooks.com

    Order ROCKETBELT PILOT’S MANUAL: A Guide by the Bell Test Pilot from Amazon…

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  6. The World is not Enough (2000) – Gadgets and Items

    By Devin Zydel on 2010-01-21

    The World is not Enough (2000)
    (Nintendo 64 / PlayStation 1 / Game Boy Color)

    Gadgets and Items

    Nintendo 64

    Body Armor

    An anti-fragmentation vest composed of 10-layer Kevlar weave, with ceramic inserts. Body Armor protects against any small-arms rounds or blunt trauma. After acquiring Body Armor, a blue Armor Meter appears under the Health Meter. Each time you sustain injury, the Armor Meter depletes instead of the Health Meter. Once the Armor Meter is depleted, any further injury is applied to your Health Meter.


    Bomb Disposal Kit

    Consisting or wire-cutters, probes, and other tools, this handy kit allows you to defuse explosive devices.

    To use the Bomb Disposal Kit:
    1 – Select the Bomb Disposal Kit from your Gadget menu.
    2 – Aim the kit at the explosive device, the repeatedly press or hold the Z Button until the bomb is defused. You can measure your progress on the blue gauge. Watch out for the red gauge, which is the anti-tampering device: If this reached 100% then the bomb will go off.


    Camera

    A miniature digital camera with conventional and low-light operating capability. Use the Camera to copy secret documents, take surveillance shots, or gather incriminating evidence. You’re only as good as your
    information.


    Covert Modem

    A small computer device that can be attached to a target computer and used to relay data back to MI-6 Headquarters.


    Cutting Laser Watch

    Your wristwatch also posseses a powerful, short-range cutting laser. It can be used to sever wires or cables, or to burn the locks off doors.


    Data Scrambler

    A miniature electronic ‘bomb’ that when placed on a computer or electronic storage device, irreparably scrambles any data within.


    Finger Print Scrambler

    A handy device used to copy an individuals fingerprints in order to open high-security locks.


    Flash Bang Gun

    A stun grenade disguised as a semi-automatic pistol, with the detonator hidden in a pair of glasses. These are used to disorient and subdue targets rather than do permanent damage.


    Grapple Hook Watch

    A fasionable timepiece containing a miniature grappling hook with a 50-foot high-tensile micro-filament, able to support up to 800 lbs.


    Keypad Decryptor

    A computerized algorithm generator which is capable of decoding any encoded keypad lock system within seconds.


    Night Vision Glasses

    These glasses allow the wearer to see clearly in the darkest environments. They have a limited power supply, which automatically recharges when not in use.


    Phone Tap

    A tiny transceiver device used for bugging telephones. Will broadcast any received conversations.


    Safe Cracker

    An electronic gadget that automatically ascertains the combination of any safe and unlocks it.


    X-Ray Glasses

    These glasses allow the wearer to see through walls or doors, at close-range.


    PlayStation 1

    Ammunition Clip

    Adds ammunition to a specific weapon.


    Cellphone Stunner

    This handy device, disguised as a cellular phone, can be used to deliver an electric shock that can disable an enemy without causing permanent damage. The Stunner uses an internal power supply that is good for 100 charges, but automatically recharges when not in use.


    Credit Card Lockpick

    An ingenious lockpick disguised as a credit card that when activated, can be used to open some locked doors.


    Fingerprint Scanner

    A handy device used to copy an individual’s fingerprints from items in order to open high-security locks. First you must find an item with scannable prints to record them. Then, take the Fingerprint Scanner with the scanned prints to a security lock, and use the scanner again to open the door.


    Flash Bang

    A flash bang disguised as a miniature flashlight. These are used to disorientate targets allowing you to subdue them without inflicting permanent damage.


    Grappling Hook Watch

    A fashionable timepiece containing a miniature grappling hook with a 50′ high-tensile micro-filament, able to support up 800 lbs. To fire the grappling hook, press R1 to aim for the bracket hot spot, then press the X.


    Heavy Armor

    Increases your damage resistance by 100%. Each hit you take removes a unit from your Armour Meter.


    Light Armor

    Increases your damage resistance by 25%. Each hit you take removes a unit from your Armour Meter.


    Micro-Camera

    A pocket-sized, high-resolution camera that can be used to gather evidence. To take a photo, press R1 to focus on the object, then press X.


    Night Vision Goggles

    These glasses allow the wearer to see with improved vision in the darkest environments.


    Pen Explosive

    Disguised as an ordinary pen, this explosive device can be used to destroy objects that impede your progress.


    Telephone Bug

    A tiny transceiver device used for bugging telephones. When the bug has been placed, it will broadcast any received conversations.


    Video Camera Rocket Launcher

    A powerful guided weapon disguised as a video camera with visual and audio lock-on indicators. When the sights on the viewfinder change to a yellowish-orange color and an audible “Locked-On” message plays, the camera is locked-on to the target. To fire the rocket launcher, press R1 to manually aim, then when the target is locked-on, press X.


    VLF Disruptor

    Disguised as an ordinary fountain pen, this useful devise is used to disrupt electrical fields.


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  7. MGM suitors await second-round invites

    By Devin Zydel on 2010-01-20

    The Hollywood Reporter – Seven companies have placed offers to buy MGM so far, with a nonbinding offer expected soon from Fox.

    Warner Bros., Lionsgate and Elliott Management — an investor in producer Relativity Media — were among those making first-round offers. Bidders will learn next week if they have made it into a second round of bidding.

    All first-round offers, part of a solicitation process launched last month by MGM consultant Moelis & Co., fell short of the $2 billion target for selling the Lion. But with those holding $3.7 billion in MGM debt pressing for a change in ownership, a lesser sum might get the job done.

    First-round offers were allowed only on the entire studio. It’s unclear if a la carte bidding on select MGM assets, or on film rights to the James Bond franchise, will be allowed in the next round.

    Lionsgate is considered likely to file a second-round bid for the entire company. So far, the mini-major has offered $1.5 billion to buy the studio, though a spokesman declined to confirm the move.

    “Let Lionsgate buy MGM and clean it up,” said an exec at a company sitting out the bidding process. “Then, if they get it cheaply, we’ll buy them.”

    None of the first-round offers was particularly well detailed, so the debt holders will be anxious to get a better sense of the seriousness of those placing bids.

    A recent decline in trading levels on MGM’s public debt might reflect a growing pessimism on the price that Moelis can secure for MGM. Lion owners include Providence Equity, TPG Capital, Sony, Comcast, DLJ Merchant and Quadrangle.

    JPMorgan Chase is leading a steering committee representing the studio’s lenders group, with the committee expected to meet Monday to discuss the situation. The committee will formalize a third debt-forbearance extension, allowing bidding to continue beyond a Jan. 31 deadline on a big interest payment owed by the studio.

    Companies reviewing MGM financial data have included Fox, Warner Bros., Lionsgate, Liberty Media, AT&T, Summit Entertainment, Reliance Big Entertainment and Elliott.

    Fox got started late in its due diligence and by Wednesday had yet to submit a bid. Summit is seeking more info before deciding whether to bid, and RBE decided against making an offer.

    It was unclear whether Liberty or AT&T were in the mix of first-round bidders, but neither has been considered a serious suitor. First-round bidders often include a number of companies drawn by little more than professional curiosity.

    Meanwhile, a source close to Relativity topper Ryan Kavanaugh said that company is closely aligned with Elliott in the bidding process, as execs the New York-based hedge fund await an invitation to the next round of financial review and bidding.

    An Elliott insider said, “All options are on the table.”

    Keep turning to CommanderBond.net’s main page and our Discussion Forums for all the latest news from the world of James Bond.

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  8. The World is not Enough (2000) – Weapons

    By Devin Zydel on 2010-01-20

    The World is not Enough (2000)
    (Nintendo 64 / PlayStation 1 / Game Boy Color)

    Weapons

    Nintendo 64

    Wolfram P2K

    • Capacity: 16 Rounds
    • Damage: Low
    • Range: Low
    • Ammunition: 9mm
    • Alternate Function: Silencer

    The P2K is your standard issue firearm. It is lightweight, efficient, and sometimes comes equipped with a silencer.


    AT-420 Sentinel

    • Capacity: 4 Rounds
    • Damage: Very High
    • Range: Very High
    • Ammunition: Missiles
    • Alternate Function: Automatic fire

    Incredibly powerful weapon with the option for unguided automatic fire.


    Delta 900 Mag

    • Capacity: 5 Rounds
    • Damage: High
    • Range: Medium
    • Ammunition: Bolts
    • Alternate Function: n/a

    Pump-action crossbow which is effective for sniping and some close encounters. The downside is the slow reload time.


    Duetsche SA90

    • Capacity: 20 Rounds
    • Damage: High
    • Range: Very High
    • Ammunition: 7.62mm
    • Alternate Function: Automatic fire

    High-power sniper rifle with an incredible range and equally impressive stopping power.


    Deutsche M45

    • Capacity: 25
    • Damage: Medium
    • Range: Medium
    • Ammunition: .45 ACP
    • Alternate Function: Burst-fire

    An updated version of the Deutsche M9. This heavy-caliber submachine gun sacrifices a bit in the rate of fire with a tradeoff of more stopping power.


    Deutsche M95

    • Capacity: 30
    • Damage: Low
    • Range: Medium
    • Ammunition: 9mm
    • Alternate Function: Single-fire

    Silenced submachine gun with a telescopic sight. Less powerful than the Deutsche M45.


    Frag Grenade

    • Capacity: n/a
    • Damage: Medium
    • Range: Medium
    • Ammunition: n/a
    • Alternate Function: n/a

    Hand grenade with a moderate damage factor.


    Frinesi Special 12

    • Capacity: 8 Rounds
    • Damage: High
    • Range: Low
    • Ammunition: 12 Gauge
    • Alternate Function: Automatic fire

    A shotgun with automatic-fire capabilities. The Frinesi is powerful, but lacks accuracy from long-range.


    GL 40

    • Capacity: 1 Round
    • Damage: Very High
    • Range: High
    • Ammunition: 40mm
    • Alternate Function: Timed grenades

    The GL 40 is a single-shot grenade launcher. The grenades will explode after a 5-second delay.


    Golden Gun

    • Capacity: 5 Rounds
    • Damage: Immediate Kill
    • Range: Medium
    • Ammunition: Golden bullets
    • Alternate Function: n/a

    A single shot kills whomever it hits.


    Ingalls Type 20

    • Capacity: 30 Rounds
    • Damage: Medium
    • Range: Medium
    • Ammunition: .45 ACP
    • Alternate Function: Burst-fire

    The Ingalls Type 20 is a heavy machine pistol with a high rate of fire, complete with a silencer. It is a favorite amongst terrorists and urban criminals.


    MB PDW 90

    • Capacity: 50
    • Damage: Medium
    • Range: High
    • Ammunition: 5.7mm
    • Alternate Function: Single-fire

    A rapid-firing weapon with a large capacity.


    Meyer Bullpup

    • Capacity: 30 Rounds
    • Damage: High
    • Range: High
    • Ammunition: 5.6mm
    • Alternate Function: Automatic fire

    The Meyer Bullpup is a compact and highly accurate rifle. Its telescopic sight makes it a great weapon to use from a distance.


    Meyer TMP

    • Capacity: 25 Rounds
    • Damage: Low
    • Range: Medium
    • Ammunition: 9mm
    • Alternate Function: Burst-fire

    The Meyer TMP is a small machine pistol with a high rate of fire. Though its damage is low, it is very reliable from a distance.


    Mustang MAR-4

    • Capacity: 30
    • Damage: High
    • Range: High
    • Ammunition: 5.56mm
    • Alternate Function: 3-round burst-fire

    Rapid-firing assault weapon with a high damage factor.


    Mustang MAR-4 GL

    • Capacity: 1 Round
    • Damage: Very High
    • Range: High
    • Ammunition: 40mm
    • Alternate Function: Grenade

    Adds grenade firing to the Mustang Mar-4, greatly improving the damage factor.


    Mustang 44

    • Capacity: 6 Rounds
    • Damage: High
    • Range: Medium
    • Ammunition: .44 Mag
    • Alternate Function: n/a

    A powerful revolver with incredible stopping power. Drawbacks are slow firing rate and reload time.


    Raptor Magnum

    • Capacity: 8 Rounds
    • Damage: High
    • Range: Low
    • Ammunition: .44 Mag
    • Alternate Function: Laser sighting

    The magnum is a large, powerful, semi-automatic pistol. Because of the heavy-caliber rounds, the Magnum holds less rounds than a standard firearm such as the P2K.


    RL 22

    • Capacity: 1 Round
    • Damage: Very High
    • Range: Very High
    • Ammunition: Rockets
    • Alternate Function: n/a

    Highly powerful rocket launcher. Drawback is the low capacity.


    Seamaster Speargun

    • Capacity: 2 Rounds
    • Damage: High
    • Range: Low
    • Ammunition: Spears
    • Alternate Function: Automatic fire

    Double-barrelled speargun with a low range, but high level of damage.


    Soviet KA-57

    • Capacity: 30 Rounds
    • Damage: High
    • Range: High
    • Ammunition: 7.62mm
    • Alternate Function: Burst-fire

    This heavy assault rifle is the standard issue weapon for the Russian military. It has excellent stopping power, but limited accuracy.


    Sticky Grenade

    • Capacity: n/a
    • Damage: Very High
    • Range: Very High
    • Ammunition: Grenades
    • Alternate Function: n/a

    Incredibly powerful grenade with a large range and damage factor.


    Stun Grenade

    • Capacity: n/a
    • Damage: n/a
    • Range: n/a
    • Ammunition: Grenades
    • Alternate Function: n/a

    Useful for momentarily stunning close targets.


    Suisse SSR 4000

    • Capacity: 5 Rounds
    • Damage: High
    • Range: Very High
    • Ammunition: 7.62mm
    • Alternate Function: Burst-fire

    Designed for covert missions, this is a superbly accurate sniper rifle with silencer and telescopic sight. However, the bolt action makes it slow to fire and reload.


    Watch Dart

    • Capacity: n/a
    • Damage: n/a
    • Range: n/a
    • Ammunition: n/a
    • Alternate Function: n/a

    Designed to look like a normal wristwatch, this is actually a concealed dart gun. It is intended for covert infiltration missions, and fires small tranquilizer darts capable of dropping your target on the spot. Intended for situations when non-lethal force must be used, this will be issued to you by the start of appropriate missions.


    Watch Stunner

    • Capacity: n/a
    • Damage: n/a
    • Range: n/a
    • Ammunition: n/a
    • Alternate Function: n/a

    Also contained in your wristwatch is a low-powered electric cable weapon. When it hits a person, the Stunner’s current interferes with the body’s own natural electrical field. The target is immobilized by muscle contractions, but no permanent damage is suffered. It will incapacitate a target as long as the beam is held on them, and they will need a short time to recover afterwards.

    The Stunner uses an internal power supply, which is good for 100 shots. This power supply recharges after automatically, at a rate of 2 shots for every 1 second without use.


    PlayStation 1

    Wolfram P2K
    The P2K is your standard issue firearm. It is lightweight, efficient, and sometimes comes equipped with a silencer.


    AR36 Sniper Rifle
    Designed for covert missions, this is a superbly accurate rifle with a telescopic sight. However, the bolt action makes it slow to fire and reload.


    Begique PS100
    A high-powered automatic weapon. It has excellent stopping power, but limited accuracy.


    Frag Grenade
    Hand grenade with a moderate damage factor.


    Frinesi Auto Shotgun
    A shotgun with automatic-fire capabilities. The Frinesi is powerful, but lacks accuracy from long-range.


    Frinesi Shotgun
    A high-powered shotgun useful for stopping enemies. Downside is the slow reload time.


    Gas Grenade
    Useful for momentarily stunning close targets.


    Grenade Launcher
    Single-shot grenade launcher.


    IAC Defender
    Handgun with strong stopping power, but a slow reload time.


    Ingalls Type 20
    The Ingalls Type 20 is a heavy machine pistol with a high rate of fire, complete with a silencer. It is a favorite amongst terrorists and urban criminals.


    Kazakovich AK-57
    A rapid-firing machine gun with moderate accuracy and a telescopic sight.


    Koffler KSS
    Rapid-firing machine gun with strong stopping power, but limited accuracy.


    Meyer TMP
    The Meyer TMP is a small machine gun with a high rate of fire.


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  9. Gemma Arterton's The Little Dog Laughed set for West End premiere

    By Devin Zydel on 2010-01-20

    The West End premiere of Douglas Carter Beane’s The Little Dog Laughed, starring Bond girl Gemma Arterton, is scheduled to take place today at the Garrick Theatre, following previews which commenced on 8 January.

    Gemma Arterton and Harry Lloyd

    Gemma Arterton and Harry Lloyd

    Playbill reports that the Quantum of Solace star headlines the play alongside Tamsin Greig, Harry Lloyd and Rupert Friend.

    As earlier reported on CommanderBond.net, The Little Dog Laughed is a cautionary tale of Hollywood film actor Mitchell (Friend) who wants to come out of the closet, his agent Diane (Greig) who wants him to stay in it and the love triangle created when Mitch falls for rent boy Alex (Lloyd), who already has a girlfriend named Ellen (Arterton).

    Arterton first made her stage debut as Rosaline in the Globe’s 2007 production of Love’s Labour’s Lost.

    The Little Dog Laughed is directed by Jamie Lloyd, whose other West End credits include Three Days of Rain, Piaf and the Pinter double bill of The Lover and The Collection.

    To book tickets, contact the box office at 0844 579 1974 or visit www.nimaxtheatres.com.

    For more on Arterton and Lloyd’s involvement in the play, check out the following London Evening Standard article.

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  10. The World is not Enough (2000) – Characters

    By Devin Zydel on 2010-01-19

    The World is not Enough (2000)
    (Nintendo 64 / PlayStation 1 / Game Boy Color)

    Characters

    James Bond 007

    • Affiliation: n/a
    • Status: Active

    British secret agent with a licence to kill.


    Dr. Christmas Jones

    • Affiliation: Bond girl
    • Status: Active

    A nuclear physicist who first meets James Bond while he is under the guise of Dr. Mikhail Arkov. She later assists 007 in his tracking down of Renard and Elektra King.


    Elektra King

    • Affiliation: Villain
    • Status: Eliminated (shot by James Bond)

    An oil heiress who is the daughter of Sir Robert King. Initially viewed by MI6 as a kidnap victim, she is eventually revealed as a villain who is aligned with Renard in hopes of creating a monopoly in the oil business.


    Viktor Zokas aka Renard

    • Affiliation: Villain
    • Status: Eliminated (impaled by plutonium nuclear reactor rod)

    A former KGB assassin who is also the kidnapper of Elektra King. Shot in the head by British Secret Service agent 009 on a former mission, the resulting bullet is slowly making its way to his cerebral cortex, killing off his senses along the way. As a result, this allows him to push his physical limits of pain to extreme levels, making him a formidable enemy for James Bond.


    Valentin Zukovsky

    • Affiliation: Ally
    • Status: Unknown

    Former head of Russian Mafia who has assisted James Bond on a previous mission. Now a casino owner in Baku, Istanbul who is double-crossed by Elektra King’s henchman, Mr. Bullion. He later helps Bond escape from captivity, while being shot by Elektra in the process.


    M

    • Affiliation: Ally
    • Status: Active

    James Bond’s superior at MI6. A close friend of Sir Robert King. Kidnapped as part of Elektra King and Renard’s plot, but later rescued by Bond.


    Q

    • Affiliation: Ally
    • Status: Active

    The quartermaster at MI6.


    R

    • Affiliation: Ally
    • Status: Active

    Q’s personal assistant.


    Miss Moneypenny

    • Affiliation: Ally
    • Status: Active

    Secretary to M.


    Charles Robinson

    • Affiliation: Ally
    • Status: Active

    Personal assistant to M who provides help to Bond throughout the mission.


    Dr. Molly Warmflash

    • Affiliation: Ally
    • Status: Active

    Physician at MI6 who eventually clears a injured James Bond for active duty.


    Sir Robert King

    • Affiliation: Ally
    • Status: Eliminated (killed from explosion at MI6)

    An oil tycoon who is Elektra King’s father and also a close personal friend of M. Is killed at MI6 due to a bomb blast that King inadvertently sets off due to his switched lapel pin which contains a trigger. It is eventually revealed that both Elektra and Renard are responsible for his death.


    Lachaise

    • Affiliation: Villain
    • Status: Eliminated (killed by Giulietta da Vinci the Cigar Girl)

    A Swiss banker who retrieves the money that was initially stolen from Sir Robert King. Offers to return it to MI6, but is killed by Giulietta da Vinci the Cigar Girl before he can provide further information to Bond.


    Giulietta da Vinci the Cigar Girl

    • Affiliation: Villain
    • Status: Eliminated (commits suicide)

    A professional assassin who works for Renard and is responsible for killing Lachaise. She is later pursued by Bond in London right after the bombing at MI6 which results in the death of Sir Robert King. When eventually cornerned and faced with telling Bond whom she works for, she instead commits suicide.


    Gabor

    • Affiliation: Villain
    • Status: Eliminated (killed by James Bond)

    Personal bodyguard to Elektra King and the head of security at her villa. Bond must avoid his detection when escaping from her villa during the middle of the night and then must fight him later on after immediately freeing M from captivity.


    Sasha Davidov

    • Affiliation: Villain
    • Status: Eliminated (killed by James Bond)

    Another head of security for Elektra King who plans on posing as Dr. Mikhail Arkov in order to assist Renard in the theft of weapons-grade plutonium in Kazakhstan.


    Mr. Bullion aka The Bull

    • Affiliation: Villain
    • Status: Eliminated (killed by James Bond)

    Personal assistant to Valentin Zukovsky who is eventually revealed as a double agent secretly working for Elektra King and Renard.


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