CommanderBond.net
  1. 'Quantum of Solace' Game Walkthrough – White's Estate (1)

    By Devin Zydel on 2008-12-24

    Stuck on a level? Not sure where to go next? Use this CommanderBond.net walkthough as your guide to Activision’s debut James Bond 007 game, Quantum of Solace.

    This Quantum of Solace: The Game walkthrough is applicable for the Xbox 360, Playstation 3, Nintendo Wii and Windows PC platforms.

    NOTE: For a complete rundown of the cell phone locations throughout the game, click here: Part I | Part II.

    Quantum of Solace: The Game: Walkthrough

    1 – White’s Estate
    2 – Siena
    3 – Opera House
    4 – Sinkhole
    5 – Shanty Town
    6 – Construction Site
    7 – Science Center Exterior
    8 – Science Center Interior
    9 – Miami Airport
    10 – Montenegro Train
    11 – Casino Royale
    12 – Casino Poison
    13 – Barge
    14 – Venice
    15 – Eco Hotel


    Quantum of Solace: The Game

    Mission 1: White’s Estate

    'Quantum of Solace' Game Box Art

    Quantum of Solace

    The first mission of the game begins just as Mr White has been shot in the leg. Immediately proceed forward to grab the SAF .45 located near the railing and then take cover (the nearby tree is helpful here). Take out the advancing enemies (most of them are carrying CR-1911 pistols) and then move forward to the gate. To proceed, move to the keypad to the right, follow the green blinking arrows along by pressing the corresponding buttons on your directional pad.

    After the gate unlocks, move forward to the docks, but be wary of the gunfire coming from the speeding motorboat to the right. Eliminate the guards at the bottom (there are nearby gas canisters to fire at) while taking cover at the nearby wall. After taking out these guards, quickly look behind you and be prepared for a guard to rush out of the doorway. Head inside the building after dealing with him and move up the staircase to the security system on the right. Patch into the cameras (after doing so, you can now check their monitors via your cell phone).

    Head left to the doorway and move up the staircase outside. Sprint to the greenhouse, but be aware of the nearby guard that will be firing at you. Take cover while you take out the attacking heliocopter and after dealing with all approaching enemies, you can exit the greenhouse and then move up the nearby stairs. Take out the enemy on the second-floor balcony towards the right of the estate. After shooting him, he’ll fall through the cellar and thus open it for you to proceed into.

    Move left down the walkway (there’s a Hutchinson A3 shotgun in a small yellow crate in one of the left siderooms if you prefer that as your secondary weapon). Upon reaching the wine cellar, take cover behind the the shelves and the barrels (do note that the latter can break and roll around if they are shot at by the enemies) and take out the guards.

    After dealing with this set of enemies, move towards the staircase at the end of the room and head up. Take out the sole guard in the black-and-white tiled room and then move left to the staircase that takes you to the kitchen and dining room. Take cover while you take out the guards firing at you. There’s a centerpiece in the dining room that provides cover while you take out the guard at the top of the staircase and the one at the second-floor balcony.

    After taking out these guards, move up the staircase and to the left. Then turn right (watch out for the guard) and head down the hallway and turn right to enter the library. Move towards the empty safe and activate it to open a secret entry that gives you entrance to Mr. White’s computer centre. As you hack into his computers, White has activated some defense measures that essentially start burning down his entire estate.

    Move quick to escape back down the staircase and then proceed right (dodging both flames and any guards that may be around). As you do so, a wall collapses, allowing you a much needed exit. Take out the guards on the staircase outside and head towards the helicopter. Take out the guard just outside of it on the helipad and fire at the helicopter. The opening credits sequence commences. Mission Complete.


    Quantum of Solace is currently available on the PlayStation 3, Xbox 360, Nintendo Wii, Playstation 2, Nintendo DS and Windows PC platforms in the UK and US. Click here to order.

    Keep your eyes on the CommanderBond.net main page for the most up-to-date coverage of Activision’s Quantum of Solace.

  2. 'Quantum of Solace' Game Trophies

    By Devin Zydel on 2008-12-22

    22 December UPDATE | Article originally posted on 26 September 2008.

    Do you have what it takes to become a 00-agent?

    There are various trophy points that can be awarded by completing specific requirements in Activision’s debut James Bond game, Quantum of Solace.

    Awards are divided into Bronze / Silver / Gold / Platinum categories for the Playstation format, while the Xbox 360 and PC formats award designated points to 007 gamers for completing the requirements. The entire listing follows below:

    BRONZE

    Award Points Requirement
    Live And Let Die 20 Takedown 50 enemies.
    Diamonds Are Forever 15 Hack all locks.
    For Your Eyes Only 20 Disable 10 cameras.
    The Man With The Golden Gun 20 Defeat 50 enemies with one shot each.
    Time To Face Gravity 15 In White’s Estate, open the cellar door with one shot.
    We Have People Everywhere 15 In Siena, shoot all seven satellite dishes on the rooftops.
    Opera Isn’t For Everyone 15 In Opera House, move through backstage without alerting the guards.
    He’s Coming Fast! 15 In Sink Hole, kill the helicopter pilot while the gunners are still alive.
    I Miss The Cold War 15 Outside Science Center, defeat each sniper guard with one shot.
    Half-monk, Half-hitman 15 Inside the Science Center, shoot down all the lights in the main hall.
    ELLIPSIS 15 In Airport, save the Skyfleet servers without breaking stealth.
    I’m The Money 15 In Train, only use the P99 while on the freight train.
    Any Thug Can Kill 15 In Casino Royale, reach the spa room without alerting or attacking the guards.
    I’ve Got A Little Itch 15 In Barge, save Vesper in under two minutes.
    Allow Me 15 In Venice, defeat Gettler with one shot.
    You Just Need One Shot 15 In Eco Hotel, kill the driver of the car.
    Licence To Kill 10 Defeat an enemy with one shot.
    A View To A Kill 15 Complete White’s Estate.
    From Russia With Love 15 Complete Siena, Opera House, and Sink Hole.
    The Living Daylights 15 Complete Shantytown and Construction Site.
    On Her Majesty’s Secret Service 15 Complete Science Center Exterior, Interior, and Airport.
    Casino Royale 15 Complete Montenegro Train, Casino Royale, and Casino Poison.
    The Spy Who Loved Me 15 Complete Barge and Venice.
    Quantum Of Solace 15 Complete Eco Hotel.
    Moonraker 20 Collect 30 cell phones.
    I Know Where You Keep Your Gun 20 Unlock and purchase all weapons.
    Quite The Body Count 15 Unlock and purchase all weapon attachments.
    Ejector Seat, You’re Joking? 20 Unlock and purchase all gadgets.
    Goldfinger 25 Unlock and purchase all golden weapons.
    Chemin de Fer 50 Unlock and purchase all weapons, grenades, attachments, gadgets, and golden weapons.
    You’ve Defused Hundreds Of These 15 Defuse a bomb in Bond Versus once.
    Dr. No 15 Win a round as Bond in Bond Versus mode.
    I Admire Your Courage 15 Earn over 1,000 in credits.
    The Best Player In The Service 15 Be a top player in an online match.
    Yes. Considerably. 20 Play 100 online matches.
    Shaken, Not Stirred 15 Win 5 Territory Control online matches.
    A Licenced Troubleshooter 20 Eliminate 100 players with the Golden Gun in Golden Gun mode.
    The Nature Of Evil 20 Eliminate 10 players while blind firing from cover across all games.
    3030 Was A Double 20 Eliminate 100 players while in cover across all games.
    Die Another Day 15 Escape as Bond in Bond Evasion mode.

    SILVER

    Award Points Requirement
    The World is Not Enough 40 Collect all cell phones.
    Thunderball 40 Collect all power weapons.
    Octopussy 20 Complete game on New Recruit.
    Tomorrow Never Dies 25 Complete game on Field Operative.
    You Only Live Twice 30 Complete game on Agent.
    He’s Playing His Golden Harp 15 Melee the Player with the Golden Gun.
    Life Is Full Of Small Challenges 20 Earn over 10,000 in credits.
    A Measure Of Comfort 20 Eliminate 1,000 players across all games played.

    GOLD

    Award Points Requirement
    The Name Is Bond, James Bond 70 Complete game on 007.
    For England, James? 25 Earn over 100,000 in credits.

    PLATINUM

    Award Points Requirement
    Platinum Achieved 00 Status.

    Quantum of Solace is currently available on the PlayStation 3, Xbox 360, Nintendo Wii, Playstation 2, Nintendo DS and Windows PC platforms in the UK and US. Click here to order.

    Keep your eyes on the CommanderBond.net main page for the most up-to-date coverage of Activision’s Quantum of Solace.

  3. 'Quantum of Solace': Cell Phone Locations (2)

    By Devin Zydel on 2008-12-21
    'Quantum of Solace' Game Box Art

    Quantum of Solace

    CommanderBond.net has compiled together a listing of all the cell phone locations that provide critical mission information in Activision’s debut James Bond game, Quantum of Solace.

    Each of the 15 single-player mission levels has between one and six hidden cell phones (with the exception of Construction Site and Casino Poison).

    In part I of this CBn guide, we provided the details for the first eight missions (White’s Estate through Science Center Interior).

    Part II covers the remaining seven missions.

    Single-Player Missions

    MISSION TITLE …… # OF CELL PHONES
    White’s Estate …… 5
    Siena …… 4
    Opera House …… 3
    Sink Hole …… 1
    Shanty Town …… 3
    Construction Site …… 0
    Science Center Exterior …… 5
    Science Center Interior …… 6
    Miami Airport …… 5
    Montenegro Train …… 5
    Casino Royale …… 3
    Casino Poison …… 0
    Barge …… 6
    Venice …… 4
    Eco Hotel …… 5

    Single-Player Missions
    Cell Phone Locations (Part II)

    Mission Nine – Miami Airport

    1. The first cell phone sits on a desk in the room opposite of the one the mission begins in.
    2. After uploading to the second terminal and before entering the last server room, search the office next to it for the second cell phone.
    3. After dealing with the guards in the server room, go through the opening into the garage. The third is to the right of the entrance.
    4. In the luggage area, the fourth cell phone lies on the ground in the left corner.
    5. After ascending the ladder in the other baggage area, climb the staircase on the right to reach an office and collect the fifth cell phone.

    Mission Ten – Montenegro Train

    1. Before heading down the hallway at the beginning of the mission, head into the compartment to your right for the first cell phone.
    2. After taking the ladder down from the roof to access the traincar, search the counter to your right for the second cell phone.
    3. While moving through the train cars, look towards the crates to the right of the first ladder you approach for the third cell phone.
    4. The fourth cell phone sits on a crate in the second car of the passenger train.
    5. After you drop back down in the train by ladder, search by the luggage for the fifth and final cell phone.

    Mission Eleven – Casino Royale

    1. At the very beginning of the mission, enter the room to your right and search by the large TV screen for the first cell phone.
    2. The second cell phone is in the left bedroom upon entering the apartment.
    3. Entering the second apartment after the fight sequence, continue along until you reach the second room on the right. The third cell phone is by some crates.

    Mission Twelve – Casino Poison

    • NONE

    Mission Thirteen – Barge

    1. Head in the building to your right immediately upon beginning the mission. The cell phone is on the table.
    2. After dealing with the guard holding Vesper Lynd hostage, head down the stairs and search the far table to your right for a cell phone before leaving.
    3. Moving towards the left while outside, look for the third cell phone on top of a large crate at the end.
    4. After you board the barge head to the opposite side. The fourth cell phone is inside a large container.
    5. Moving along the right side of the barge, head inside the second room on the right for the fifth cell phone.
    6. After dealing with the guards on the top level of the guards, climb down the ladder and search inside the room for the final cell phone.

    Mission Fourteen – Venice

    1. Proceed up the alleyways and look on the nearby bench for the first cell phone.
    2. After dealing with the enemies in the Venice square proceed through the gates. Proceed left to the small alleyway where the second cell phone lies on the ground.
    3. As you cross the small walkway while tracking Vesper, climb the ladder and search on a nearby chair for the third cell phone.
    4. After dealing with the set of enemies, move to the walkway by the stairs. The fourth and final cell phone lies in a flower planter.

    Mission Fifteen – Eco Hotel

    1. Search in front of the wrecked car at the beginning of the mission for the first cell phone.
    2. As you first enter the parking garage, head to the room on the left for the second cell phone.
    3. The third cell phone sits in another room towards the right corner of the parking garage.
    4. As you exit the second garage and move to the next floor, check the kitchen to your right for the fourth cell phone.
    5. As you move through the exploding kitchen, check the pantry in the far right corner for the fifth and final cell phone of the mission.

    Quantum of Solace is currently available on the PlayStation 3, Xbox 360, Nintendo Wii, Playstation 2, Nintendo DS and Windows PC platforms in the UK and US. Click here to order.

    Keep your eyes on the CommanderBond.net main page for the most up-to-date coverage of Activision’s Quantum of Solace.

  4. 'Quantum of Solace': Cell Phone Locations (1)

    By Devin Zydel on 2008-12-20
    'Quantum of Solace' Game Box Art

    Quantum of Solace

    CommanderBond.net has compiled together a listing of all the cell phone locations that provide critical mission information in Activision’s debut James Bond game, Quantum of Solace.

    Each of the 15 single-player mission levels has between one and six hidden cell phones (with the exception of Construction Site and Casino Poison).

    In part one of this CBn guide, we provide the details for the first eight missions (White’s Estate through Science Center Interior).

    Part two, covering the remaining seven missions (Miami Airport through Eco Hotel) will follow soon [Click Here For Part II].

    Single-Player Missions

    MISSION TITLE …… # OF CELL PHONES
    White’s Estate …… 5
    Siena …… 4
    Opera House …… 3
    Sink Hole …… 1
    Shanty Town …… 3
    Construction Site …… 0
    Science Center Exterior …… 5
    Science Center Interior …… 6
    Miami Airport …… 5
    Montenegro Train …… 5
    Casino Royale …… 3
    Casino Poison …… 0
    Barge …… 6
    Venice …… 4
    Eco Hotel …… 5

    Single-Player Missions
    Cell Phone Locations (Part I)

    Mission One – White’s Estate

    1. After leaving the greenhouse, a cell phone is sitting on the stone wall up ahead.
    2. A cell phone is sitting on the patio table located by the chairs just outside the house.
    3. A cell phone is on the floor near the cellar steps.
    4. After climbing the stairs out of the wine cellar, a cell phone sits on the table in the very next room.
    5. After exiting the kitchen and dining room, the final cell phone sits atop a chest in the following room.

    Mission Two – Siena

    1. A cell phone sits on the silver tables inside the café at the beginning of the mission.
    2. A cell phone sits next to the bedroom lamp on the third floor of the apartment you enter.
    3. After making your way to a lower rooftop, a cell phone sits in the corner of the corresponding apartment room.
    4. Jump across to the next building and start ascending the stairs in the room (a cell phone lies by the whole in the floor).

    Mission Three – Opera House

    1. After passing by the camera you disable, a cell phone sits on the ladder located down the left bend of the area.
    2. A cell phone sits on the caution-labeled ascending staircase you take while at the lower storage area.
    3. After dealing with the snipers, the final cell phone is located to the right after you cross the high beam.

    Mission Four – Sink Hole

    1. After the helicopter encounter, the one and only cell phone of this mission is located on the right side of rock pathway in the cavern.

    Mission Five – Shanty Town

    1. The first cell phone sits on the table in the café where you first encounter enemies in the mission.
    2. After crossing the beach, a cell phone sits on table to your right in the building ahead.
    3. After exiting the previous building, climb the ladder ahead to obtain the final cell phone.

    Mission Six – Construction Site

    • NONE

    Mission Seven – Science Center Exterior

    1. At the very beginning of the mission, search the ground behind you for the first cell phone.
    2. A cell phone is inside the open truck in the alley.
    3. In the very next building, a cell phone is located to the left of the entryway.
    4. After dealing with the approaching enemies in the parking lot, search inside one of the unmarked white trucks for the fourth cell phone.
    5. The final cell phone is lying on the rooftop towards the side with the piping.

    Mission Eight – Science Center Interior

    1. After eliminating the first enemy in the hallway, search to the left for the first cell phone.
    2. After dealing with the two guards (and any others that may approach) in the area with the locked doors, search by the crates for the second cell phone.
    3. After eliminating the patrolling guard in the office rooms, search on the desktop for the third cell phone.
    4. The fourth cell phone sits on a desk in an office just before you reach the security center.
    5. After exiting the exploding elevator, search for the fifth cell phone on the box towards the right.
    6. After descending the stairs (and dealing with the nearby enemies), search to the left for the sixth and final cell phone.

    Quantum of Solace is currently available on the PlayStation 3, Xbox 360, Nintendo Wii, Playstation 2, Nintendo DS and Windows PC platforms in the UK and US. Click here to order.

    Keep your eyes on the CommanderBond.net main page for the most up-to-date coverage of Activision’s Quantum of Solace.

  5. Activision Announces Bond Racing Game

    By Kevin Wells on 2008-12-03

    Last year Activision acquired developer Bizarre Creations and pretty much since then the rumor was that they were secretly working on the second Activision-published James Bond game. This turned out to be true according to a recent announcement by Activision at an In-Game Ad Conference. Playing to the strengths of Bizarre Creations, which is best known for a number of great racing games such as Metropolis Street Racer for the Sega Dreamcast and the Project Gotham Racing series on Xbox and Xbox 360, the next Bond game is said to be “racing-oriented”.

    No details have been announced other than the racer is not tied to any specific Bond film and that the game is currently planned for a September 2009 release.

    The first Activision James Bond game, Quantum of Solace, based upon the films Casino Royale and Quantum of Solace, was recently released this past November.

    Keep your eyes on the CommanderBond.net main page for the most up-to-date coverage of Activision’s 007 offerings.

  6. Activision's 'Quantum of Solace' – What The Critics Said (Part II)

    By Devin Zydel on 2008-11-13

    Late October/early November saw the release of the eagerly anticipated debut James Bond video game from Activision, Quantum of Solace around the world.

    Combining the best of the Casino Royale and Quantum of Solace films into a single storyline and featuring the likeness of voice of Daniel Craig (along with many other actors from the two films), the game has a lot going for it.

    The only question that remains: does Quantum of Solace live up to the hype?

    Read on for a collection of various reviews from around the web to see what fans think of this latest addition to the 007 video game series… [Click here for Part I of this article]

    ACTIVISION’S QUANTUM OF SOLACE: THE GAME

    WHAT THE CRITICS SAID (PART II)


    'Quantum of Solace' Game Box Art

    Emerges as one of the best Bond games of recent times (Xbox 360)

    ★ ★ ★ ★ ★ ★ ★ ★ ☆ ☆

    The news that developer Treyarch was to handle the latest Bond movie game was welcome. With experience working on heavyweight first person shooters such as the Call of Duty series, fans have been hoping that the developer could bring some much-needed expertise to everyone’s favourite secret service agent. Since Bond’s definitive outing in Rare’s GoldenEye for the Nintendo 64, 007 has struggled in videogames, developers only too eager to lean on the merits of the mythology rather than work to make a compelling experience.

    The good news is that Quantum of Solace, a game which is based on both the new Bond movie and his previous outing, Casino Royale, is solid and robust right from the off. Visually, the game is disappointing, looking more like a PlayStation 2 game than something created for a next generation machine. But underneath the graphics the excellent Call of Duty 4 engine hums meaning that that game’s legions of fans will settle into the game’s systems and controls seamlessly.

    Read on…

    Yahoo


    'Quantum of Solace' Game Box Art

    Bond fans will love it

    ★ ★ ★ ★ ★ ★ ★ ☆ ☆ ☆

    Quantum of Solace sees you playing Bond in a loosely based tie-in with the film of the same name while mixing in flashbacks to Casino Royale to lengthen the game out beyond the pivotal scenes in the movie.

    The Casino Royale elements come into play as flashbacks rather than making you complete the Casino Royale film levels before moving on to QoS and you’ll get a good chunk of the way through QoS before you have to start chasing down the bomber in the opening sequence of Casino Royale.

    Now in the hands of Activison rather than EA, the company has used the Call of Duty 4: Modern Warfare game engine and tweaked it to let you get “immersed in the Bond universe”, and you’ll soon find that whether it’s in the single player campaign or the multiplayer levels that that immersion won’t take long.

    The graphics aren’t Gears of War amazing, but they are certainly good enough to enjoy and the offering is improved by Activision’s attempt to make them look like characters from the film.

    This coupled with voicing by the real actors and borrowing lines directly from the films means that the experience is certainly Bond through and through if not following the film blow by blow.

    The storyline follows key themes of the movie, however due to a number of one on one chases in the film, Activision has had to throw in a number of extra bad guys wherever possible to give you a challenge. Without them it would be very dull and really just a series of chase sequences.

    Read on…

    Pocket-lint


    'Quantum of Solace' Game Box Art

    Quantum of Solace won’t be up for any “game of the year” awards, but it is a solid title (Xbox 360)

    ★ ★ ★ ★ ★ ★ ★ ★ ☆ ☆

    Quantum of Solace is the latest addition to the expansive library of James Bond video games. Like the films, 007 games’ quality has varied widely depending upon the era and team involved with its creation. Rare threw down the gauntlet with the creation of GoldenEye for the N64, and developers, whether they like it or not, will forever be judged by that litmus test.

    With that in mind, 007 games have rarely been poor, From Russia with Love being the only real disappointment, but they also haven’t lived up to their progenitor. Treyarch and Activision are now at the development helm and looking to change this run of relative weakness. Unfortunately, they don’t exactly succeed on all fronts. The overly-cinematic approach, dodgy cover mechanic, nondescript baddies, and disjointed storytelling between chapters hold this title back. Nevertheless, Bond fans will be treated to solid visuals and shooter controls, and a rather expansive multiplayer component that help to rekindle interest in the Bond brand.

    Quantum of Solace features a run-of-the-mill yet fairly satisfying single-player campaign. Daniel Craig’s rogue-like Bond suffers from hotheaded wrath and, consequently, is a grittier and more interesting video game character. Plowing through the attractive environments, players will find that this Bond is very capable; executing headshots with firearms and taking down marks with your bare hands is supremely easy. You will always feel like an elite badass, and that is very much appreciated. I found a handful of trouble spots with the campaign mode, but in spite of them all, I still had a lot of fun.

    Read on…

    Cheat Code Central


    'Quantum of Solace' Game Box Art

    Lack of coherent story brings Quantum of Solace down (Xbox 360)

    ★ ★ ★ ★ ★ ★ ★ ☆ ☆ ☆

    James Bond has had something of a chequered past in video games, but Quantum of Solace brings him back with a certain amount of style. While the game based on the latest 007 movie is primarily a first-person shooter, the single-player mode incorporates stealth-action gameplay and a number of third-person sequences. The solo play is fun while it lasts, but it ends abruptly after only four or five hours. Fortunately the wealth of included multiplayer modes ensures that this remains an enjoyable Bond experience.

    The majority of the gameplay feels conventional for a first-person shooter, though the optional stealth elements and the third-person cover mechanic definitely make things more interesting. When in cover, the camera zooms out and affords you a third-person view of the situation that makes popping out for headshots a relatively undemanding endeavour. This view also helps the game in more subtle ways; the satisfaction of controlling a character who is instantly recognisable as Bond as you pop out from cover and silently put a bullet in the back of a henchman’s head cannot be overstated.

    When attempting to move around unnoticed, your silenced pistol serves you well–as long as you manage one-hit kills. Get careless, and you’ll find yourself under heavy fire and diving for cover as enemies are alerted to your presence and their reinforcements pile in. With that said, on lower difficulty settings it’s certainly possible to make it through many levels with guns blazing. But it’s just as much fun and ultimately more rewarding to play by moving carefully, sneakily taking your enemies down, disabling security cameras, and quietly hacking locked doors.

    Read on…

    CNET Reviews


    'Quantum of Solace' Game Box Art

    Quantum of Solace is not the second coming of Goldeneye (PS3)

    ★ ★ ★ ★ ★ ★ ★ ☆ ☆ ☆

    Blind Fire Bond

    Like I mentioned, Quantum of Solace plays almost identical to Rainbow Six Vegas, meaning that it is a hybrid of first and third-person. When latched onto a cover position, the game switches to third-person and gives you a wider view of the situation. In cover, you’re protected from most gunfire and can dash to other cover points. The problem with the cover system is that the controls feel unresponsive and the dash detection of other cover points is finicky. When not in cover, the game switches to first-person and controls almost identically to Call of Duty 4. The only difference between the two is the melee attack in Quantum of Solace, which initiates a cinematic quick-time event featuring Bond smashing masked terrorists into silent submission.

    Thankfully, the frustrating cover system is masked by how good the guns feel, and Quantum has quite the assortment of guns. From Bond’s famous Walther P99 to multiplayer’s Golden Gun, the selection is simply astounding with roughly a dozen different guns to choose from. In single-player, you’re automatically outfitted with guns, and have the choice of silencing weapons using the D-pad if you prefer a stealthier route. Multiplayer is much more robust and allows you to purchase new weapons that you can then use to customize with up to six different load outs.

    Bond in the Movies

    Unfortunately, Quantum of Solace falls flat on its face is in the story department. Bond fans looking to enjoy Quantum of Solace before it hits theaters on November 14th are going to be disappointed with the lack of substance from the upcoming film. More than two-thirds of the game is levels from Casino Royale, and the game should have been named as such. The game’s title, Quantum of Solace, is a big marketing tease that doesn’t quite deliver the promised goods.

    Combining the two movies into one game creates a number of problems with the story’s pacing flow, creating a number of confusing scenarios. The Casino Royale missions are recognizable — even expanded upon like a director’s cut — but the titular Quantum of Solace moments have no context and are randomly thrown in between Casino Royale levels. I would have preferred Quantum of Solace to have been released the same day as the movie and have featured more levels from the film itself.

    Read on…

    GamePro


    'Quantum of Solace' Game Box Art

    Relatively entertaining single-player experience, but the true power lies in the multiplayer modes (Xbox 360)

    You’ll like it if…

    …you went to college around the turn of the century and spent most, if not all, of your spare time playing GoldenEye on the Nintendo 64. I must have logged about 100 hours of multiplayer before I even played the single player version. The Quantum of Solace multiplayer set me awash with nostalgia.

    The single player mode is pretty straightforward and entertaining. It’s linear in the sense that you have objectives that need to be accomplished before you can progress to the next part of a certain mission. How you accomplish those objectives is a little less rigid. In some situations, you’ll need to decide whether you want to sneak up on all your enemies and kill them quietly or if you’d rather start a big, fat fire fight.

    Fans of the latest Bond movies will also likely appreciate that the game sticks pretty closely to the storylines of both Casino Royale and Quantum of Solace. If you’ve seen both films, you’ll recognize plenty of the dialogue and locations in the game.

    From a technical standpoint, Activision did an excellent job with the visuals and gameplay. The game looks great, it runs smoothly, and it’s easy to pick up and master the intuitive control scheme. If you’ve played first person shooters before, it’ll be like riding a bike. The game uses the COD4 engine, which works really well.

    Read on…

    CrunchGear

    Quantum of Solace is currently available on all platforms in the UK and US. Click here to order.

    Keep your eyes on the CommanderBond.net main page for the most up-to-date coverage of Activision’s Quantum of Solace.

  7. Activision's 'Quantum of Solace' – What The Critics Said (Part I)

    By Devin Zydel on 2008-11-12

    Late October/early November saw the release of the eagerly anticipated debut James Bond video game from Activision, Quantum of Solace around the world.

    Combining the best of the Casino Royale and Quantum of Solace films into a single storyline and featuring the likeness of voice of Daniel Craig (along with many other actors from the two films), the game has a lot going for it.

    The only question that remains: does Quantum of Solace live up to the hype?

    Read on for a collection of various reviews from around the web to see what fans think of this latest addition to the 007 video game series…

    ACTIVISION’S QUANTUM OF SOLACE: THE GAME

    WHAT THE CRITICS SAID (PART I)


    'Quantum of Solace' Game Box Art

    A true blockbuster of a game, Quantum of Solace is loud, dumb but sadly all-too-forgettable (Xbox 360)

    ★ ★ ★ ★ ★ ★ ★ ☆ ☆ ☆

    It’s not helped by an overindulgence of quick time event sections — and while we’re not quite of the mind that QTE is the all-encompassing evil that some seem to believe it to be, it nevertheless belies a lack of imagination that’s evident throughout much of the game. Whether they’re used when disposing enemies at close range or hacking into security systems, they form a disagreeable bulk of the game.

    For all the game’s lack of fresh ideas, we’ll confess to enjoying its brief spell. Firstly it’s a licence to kill for and all the Bond trappings go a long way to hiding an otherwise bland game. The Bond theme is used to excess throughout, but if you’ve got it why not flaunt it? Although it plays fast and loose with its subject matter — commencing with the opening of Quantum of Solace, it makes the bizarre decision of presenting Casino Royale‘s events as an extended flashback mid-game — it does a fair job of throwing the more memorable moments of the films onto the screen.

    It’s an often handsome game as well, if a little inconsistent. There are some great touches, such as the water streaming down Bond’s pistol in the rain and some well-realised locales. But the character models — Bond aside, with Treyarch managing to have captured Daniel Craig’s snarl well — are a lumpen bunch who often seem to resemble Morph more than they do their cinematic counterparts.

    To top it off it’s a mercilessly brief game, with the single-player campaign clocking in at little over four hours. Although it at least doesn’t outstay its welcome, it will leave many feeling short-changed. Solace can be found in the multiplayer, which is a solid appropriation of Call of Duty 4‘s unstoppable recipe mixed up with some classic Bond tropes such as proximity mines and the golden gun, but it’s not quite enough to save the game from mediocrity.

    A true blockbuster of a game, Quantum of Solace is loud, dumb but sadly all-too-forgettable. The Bond licence goes a good way to hiding the game’s lack of ideas and for the four hours the single-player campaign lasts there’s no denying it’s a solid blast, but ultimately there’s better ways to spend your money this autumn.

    Read on…

    IGN


    'Quantum of Solace' Game Box Art

    Quantum of Solace shines bright on the Playstation 2 (PS2)

    ★ ★ ★ ★ ★ ★ ★ ★ ☆ ☆

    It’s extremely rare to see a multi-SKU game that shines the brightest on PlayStation 2 as opposed to PlayStation 3, Xbox 360 or PC. Quantum of Solace is one of those rarities. While the QoS games on the current generation of systems were solid, they were built on the COD4 engine and had a bunch of mundane additions that detracted from the core, fun gunplay. Since the PS2 can’t handle the COD4 engine, what you get is a much more faithful translation of what Bond is supposed to be and, in the end, an entirely more enjoyable experience.

    First things first, this is not a first-person shooter. Unlike every other version of Quantum of Solace, the PS2 version’s camera is entirely over Bond’s shoulder. You can rotate which side of the screen he’s on, but you’re always staring at his back (something ladies should love). This impacts gameplay for the better and enables some slower, more methodical encounters that feel more in touch with the Bond franchise.

    The — flawed — cover system is still there. There are moments when it doesn’t work as it should and you won’t be able to shoot over or around certain objects despite it looking like it should be possible. Bond can, however, pull off some neat SWAT turns and go around corners while still staying in cover. Again, turns can be a bit hit or miss, but for the most part the cover system works well.

    Thankfully QoS doesn’t cling to the same levels or designs as the other console versions. Instead, things are a bit more open — though not quite as expansive or detailed — but instead are more conducive to third-person shooting. The story arc is the same stuff that we’ve seen before, but the levels that are wrapped around it feel much more in tune with being James Bond.

    Read on…

    IGN


    'Quantum of Solace' Game Box Art

    This is GoldenEye for a new generation (Xbox 360)

    ★ ★ ★ ★ ★ ★ ★ ★ ★ ☆

    Bond, James Bond. That phrase – those three words – are enough to send a tingle up the spine of almost any self-respecting action movie fan. It brings to mind an enduring action hero. It brings to mind advanced gadgets and beautiful, dangerous women. It triggers images of super-rich megalomaniacs with plans on world domination. It conjures up memories of over-the-top action. And, for seasoned gamers, it brings to mind one of the industry’s iconic video game titles: GoldenEye, from developer Rare, for the Nintendo 64. A game that did what many thought impossible: create a decent video game from a movie franchise, and more than that – a game that set the standard for console first-person shooters to follow. A standard games developers have tried, and failed, to match with numerous other Bond-licensed titles in the more than 10 years since GoldenEye‘s release. With the latest Bond title, Quantum Of Solace, regardless of how it fares in terms of sales, what your hardcore gamer will really want to know is: how does it compare to GoldenEye? Well Bond fans… read on!

    Quantum Of Solace the movie is the second in what was described by the advanced movie PR as a ‘reimagining’ of the Bond franchise. Up till that point, despite MI6’s most famous secret agent having been played by a variety of different actors, and having toppled more evil geniuses than you’d think one man could tackle in a single lifetime, the general idea was that each Bond film followed on from the last. Not so for Casino Royale, a new Bond movie with a new Bond that took the story back to the beginning, with a newly-licensed 007 setting out on his very first mission. Out were the larger-than-life super-rich criminal masterminds with their underground lairs, in were down-to-earth, more believable bad-guys who were simply in it for the money. Casino Royale made Bond grittier, darker, more violent and more believable, and audiences loved it.

    Read on…

    VideoGamer.com


    'Quantum of Solace' Game Box Art

    More George Lazenby than Daniel Craig (DS)

    ★ ★ ★ ★ ★ ★ ☆ ☆ ☆ ☆

    Until Mr Craig came along with his knobbly face and killer’s stare, the James Bond series was becoming more than a little stale. Pierce Brosnan was a capable Bond, but his character belonged to the old order of suave, wise-cracking secret agents who would just as soon bed the local floozy as take a beating for Queen and country. The whole franchise needed a revamp and a swift injection of fresh ideas.

    The same scenario exists for Bond’s foray into games. Across pretty much every format, 007 has trundled along the same generic path of clichéd design for far too long. The recent silver screen reboot could be just the inspiration needed for game developers to turn out fresher takes on MI6’s finest.

    While Quantum of Solace brings enough fresh ideas to the table to match up to the cinematic revival, however, it seems to forget the core values of even the worst Bond films. All of them (even Die Another Day) flow effortlessly from unlikely intro to overblown finale, and all are never less than well constructed pieces of light entertainment. Quantum of Solace, by contrast, is a struggle.

    Read on…

    Pocket Gamer


    'Quantum of Solace' Game Box Art

    Quantum of Solace is a fun and exciting Bond title that has some truly engaging situations and pretty production values (Xbox 360)

    ★ ★ ★ ★ ★ ★ ★ ★ ☆ ☆

    About a decade ago, a James Bond-based game came out that shook the fledgling first-person shooter genre to its very core. The game was GoldenEye on the Nintendo 64. The game was an instant classic and one of the best games ever created, bringing innovative gameplay concepts, intense action, and unparalleled multiplayer options. Many gamers still look back fondly on GoldenEye, but it came with unfortunate side effect: every single Bond game to come out since has been held to the ridiculously high standards set by it. Unfortunately, all have fallen short, some more spectacularly than others. However, as the first fruits of Activision’s purchase of the Bond license, Quantum of Solace is looking to change that.

    Melding together elements of Casino Royale and the soon-to-be-released Bond film of the same name, Quantum of Solace marks the best example yet of film/games synergy for the Bond franchise, featuring the likeness of Daniel Craig, as well as voice work from a good chunk of the films’ cast, including Craig, Dame Judi Dench, Eva Green, and Olga Kurylenko, as well as intermixed story elements from each film to provide a cohesive experience.

    Powered by the Call of Duty 4 engine and filled with some great action sequences, Quantum of Solace is a solid entry to the Bond video game franchise, to be sure. However, does it finally reach the bar set by GoldenEye? Unfortunately, the game has a fair share of problems, missing that mark of greatness. Still, if you are a Bond maniac and love a good FPS, then Quantum of Solace is worth a look this holiday season.

    Read on…

    GameZone


    'Quantum of Solace' Game Box Art

    007’s first Wii entry comes up short (Wii)

    ★ ★ ★ ★ ★ ☆ ☆ ☆ ☆ ☆

    There’s no single genre on Wii that has more of a hit and miss factor than first-person shooters. Ubisoft kicked things off with Red Steel during Wii’s launch, while the sleeper hit (and unexpected) Call of Duty 3 stole the show for the system’s first round. Fast forward another year, and we’ve seen the bar raise substantially, with titles like Medal of Honor Heroes 2 topping the charts, and developer High Voltage Software teasing The Conduit for an early 2009 release. The Wii certainly has its highs, but as anyone unfortunate enough to end up with Quantum of Solace Wii during this holiday season will undoubtedly be able to vouch, the system also has its unmistakable lows.

    First of all, let’s put this in perspective. Developer Treyarch (also responsible for the entertaining Call of Duty 3 on Wii) has just now finished up Call of Duty: World at War for all major consoles, including a few Wii-specific efforts, as well as Quantum of Solace for not only 360/PS3, and thus the development duties of Quantum of Solace Wii – made hand-in hand with Treyarch’s own design – has been passed off to Beenox Studios. Despite having a separate team on Bond for Wii, it’s obvious that the Wii version played second fiddle to the 360/PS3 efforts from the get-go, as the final product is a mash-up of half-working other system content, and a few original ideas for Nintendo’s system. The game has the right design set in place, mimicking the 360/PS3 SKUs as much as it can, but is a wreck outside of the core design, and we’re talking everything from visuals to draw distance, control, bugs, AI problems, and most importantly, abysmal framerate issues. Like Ubisoft’s latest Brothers in Arms effort on Wii, Bond barely runs at times, and in fact has worse performance issues than Double Time does during key instances. We never thought we’d say that.

    Read on…

    IGN


    'Quantum of Solace' Game Box Art

    Quantum of Solace isn’t the game that it should have been (Xbox 360)

    ★ ★ ★ ★ ★ ★ ★ ☆ ☆ ☆

    Put a beautiful beau in a hot sports car, toss in a gorgeous babe for him to boink and then prop up a bunch of would-be henchman to stand in between our hero and his goal and you have the recipe for just about every Bond film in history. Of course, with every movie comes a game of the same name and Quantum of Solace is no different. It takes the Call of Duty 4 engine and wraps it around the James Bond universe with a few new trimmings to try and keep the action feeling as fresh as possible.

    It’s just a bummer that roughly everything that was added in an effort to keep the game feeling fresh isn’t done all that well. They’re not bad additions, they just don’t meld or work especially well with the rest of the game and therefore come off feeling very forced and artificial.

    As you’d expect, Quantum of Solace is played almost entirely from a first-person perspective. The biggest deviation from the COD4 gameplay formula is actually one of the few moments when you’ll be removed from Daniel Craig’s point of view. Treyarch, figuring that they had a star that most would want to look at, decided to implement a cover system into the standard first-person shooter gameplay of QoS. It works similarly to what we’ve seen from the likes of Gears of War and others.

    Read on…

    IGN

    Quantum of Solace is currently available on all platforms in the UK and US. Click here to order.

    Keep your eyes on the CommanderBond.net main page for the most up-to-date coverage of Activision’s Quantum of Solace.

  8. Christopher Lennertz Scores 'Quantum of Solace' Game

    By Athena Stamos on 2008-11-05
    'Quantum of Solace' Game Box Art

    Quantum of Solace

    As many 007 gamers may already have discovered while playing the newly released Activision James Bond game Quantum of Solace, composer Christopher Lennertz has returned to compose the music.

    Lennertz, who also composed the music for the 2005 Electronic Arts (EA) Bond game From Russia with Love said: ‘It was an honor and a pleasure to continue my association with the Bond franchise.’

    ScoringSessions.com have posted a unique report of the scoring process for Quantum of Solace, which took place this past summer.

    With different elements recorded overseas, the Capitol Records Building in Los Angeles and at Lennertz’s own Sonic Fuel studios, it was key to making sure everything mixed together perfectly. View the entire report online:

    Scoring Quantum of Solace

    Lennertz concluded: ‘After scoring for the legendary Sean Connery, to be able to continue with the modern 007 and lend my music to the exploits of Daniel Craig is another thrill for me. The music turned out amazing, and the game is fantastic, so pour yourself a shaken martini and play it again and again…and turn it up!’

    Quantum of Solace is currently available on all platforms in the UK and US.

    Keep your eyes on the CommanderBond.net main page for the most up-to-date coverage of Activision’s Quantum of Solace.

  9. 'Quantum of Solace' Game Debuts In The US

    By Devin Zydel on 2008-11-04

    Following up the UK release from just a few days ago, Activision’s highly anticipated debut James Bond game, Quantum of Solace, makes its retail debut in the US today.

    'Quantum of Solace' Game Box Art

    Quantum of Solace

    Developed under license from EON Productions Ltd and Metro-Goldwyn-Mayer Studios Inc. (MGM), the Quantum of Solace video game equips players with the weapons, espionage and hand-to-hand combat skills and overall charm needed to survive the covert lifestyle of legendary 007 secret agent James Bond.

    “Activision’s Quantum of Solace video game marks the first time players can become the newly re-imagined, dangerous and cunningly efficient James Bond as portrayed by Daniel Craig,” said Rob Kostich, Head of Marketing for Licensed Properties, Activision Publishing. “We’re extremely pleased to release the game day and date with the new movie, so for those of us waiting for the new era in Bond gaming, Quantum of Solace has arrived.”

    The Quantum of Solace video game balances a unique variety of gameplay elements, blending intense first-person action with a new third-person cover combat system, enabling players to strategically choose the best combat tactics for each situation. As James Bond, gamers must intelligently maneuver each challenge, identifying the best course of action while incapacitating enemies through silent, sneaky covert operations or full force, guns-blazing confrontations. Further, the Quantum of Solacevideo game features the return of fan favorite Bond multiplayer action, allowing gamers to experience a multitude of maps based on authentic locations from the Quantum of Solace and Casino Royale films and beyond. Based on the renowned Call of Duty 4: Modern Warfare game engine with systems specifically engineered to immerse players in the Bond universe, the Quantum of Solace video game delivers superior high-definition graphics, reactive AI and visually stunning locations inspired by locales portrayed in the latest films.

    To celebrate the releases of the Quantum of Solace and Guitar Hero World Tour video games, Bond aficionados and rock stars alike will be able to download and play “Another Way to Die,” the new Quantum of Solace movie theme song performed by Jack White and Alicia Keys, in Guitar Hero World Tour. The track will be available on Xbox LIVE Marketplace for Xbox 360 video game and entertainment system from Microsoft for 160 Microsoft Points and on the PLAYSTATION Store for the PLAYSTATION 3 computer entertainment system for $1.99 on November 7th, 2008.

    The Quantum of Solace video game was created by Treyarch for the Xbox 360 video game and entertainment system from Microsoft and PLAYSTATION 3 computer entertainment system. The Games for Windows and Wii video game console and versions were developed by Beenox Studios. The Nintendo DS version was developed by Vicarious Visions and the PlayStation 2 computer entertainment system version by Eurocom. The Quantum of Solace video game is rated “T” (Teen – content that may be suitable for persons ages 13 and older) by the ESRB.

    For more information about the game, visit http://007thevideogame.com/.

    Quantum of Solace is released on the following formats: PlayStation 3, Xbox 360, Nintendo Wii, Playstation 2, Nintendo DS and Windows PC. Click here to order the game online.

    As always, CommanderBond.net will continue to keep you updated with the most up-to-date and complete coverage of Activision’s Quantum of Solace.

  10. 'Quantum of Solace' Game Midnight Launch At US Best Buy Stores

    By Devin Zydel on 2008-10-31

    James Bond gamers in the US are in luck thanks to a newly announced Quantum of Solace event going on at Best Buy stores throughout the country…

    Activision has teamed up with Best Buy to celebrate the launch of James Bond 007 Quantum of Solace the game on Xbox 360, PS3, Nintendo Wii and other platforms.

    136 nationwide Best Buy stores will pry their doors open at midnight on November 3, 2008 to sell the game to eager and ready for sleep deprivation Bond fanatics.

    In addition, the store in West Hollywood will open at 10pm on November 3 to offer prizes ranging from Best Buy gift cards from $10.00 – $2,500.00, to one Sony BRAVIA XBR 52″ 1080p Flat-Panel LCD HDTV, three PLAYSTATION 3 computer entertainment systems, and more to be determined.

    On top of that, anyone in line at 10pm will be amongst the first to play the new Bond theme song ‘Another Way to Die’ performed by Jack White and Alicia Keys on Guitar Hero World Tour.

    Click here for a list of participating Best Buy store locations.

    According to Shacknews, the ‘Another Way to Die’ theme will be released for the Playstation 3 and Xbox 360 platforms on 7 November, priced at 160 Microsoft Points ($2.00). A Wii release is yet to be confirmed.

    CommanderBond.net will continue to keep you updated with the most up-to-date and complete coverage of Activision’s Quantum of Solace.

    Quantum of Solace is released on the following formats: PlayStation 3, Xbox 360, Nintendo Wii, Playstation 2, Nintendo DS and Windows PC.