Activision's High Hopes For The Return Of 007
James Bond fans will get to experience Activision’s first take on a 007 adventure in just a matter of weeks now and expectations are high amongst the developers behind the game.
In a new interview with Play.tm, Adam Gascoine, co-design director of Quantum of Solace spoke about what went into the two-and-a-half year process of creating the game.
‘We’re pretty much at submission now,’ he said. ‘Actually, I think the discs have already gone to Microsoft and Sony for approval, so we’re pretty much there.’
Quantum of Solace
As many Bond fans are well aware, this game combines together Daniel Craig’s Casino Royale and Quantum of Solace in terms of storyline and action. Referring to this mix, Gascoine said: ‘Its a little less than 50-50. A little more Casino Royale stuff… actually, we begin at the end of Casino Royale, where Quantum of Solace starts, then we go into that story, then we do a flash-back to more Casino Royale stuff. Then we go to the end of the Quantum of Solace story. Its close to being down the middle… but there’s slightly more Casino Royale. The reason for that is that we had some new content, officially, you would say its based in the Casino Royale world–but no one will have seen it before. It’s brand new.’
When asked if the game comes to a close in the same general way the 22nd Bond film will, he replied: ‘It’s hard to tell because they changed the ending of the movie, so we had to change the ending of our game more than once, but I believe we do. There are a couple of little story threads where we change things, so, we actually added to them. A couple we wrap-up at the end. The general story? Yes, we finish that the same as the movie, but there are a couple of added bits that you’ll see in the game too.’
‘You can either choose to play stealthily, sneaking up on players, throwing them over balconies, or you can go in all guns blazing. Its a combat heavy gamer–mostly a shooter.’- Adam Gascoine
Gascoine went on to state that the next 007 entry from Activision will likely be based off of the eventual 23rd entry in the film series.
‘I assume we’re going to work on the next one in two years,’ he said, ‘and I know our team are ramping-up as if we are. We want it. If the game sells well; the reviews go well; and if people like it, then I think we should get it. I know that we’re prepared to take this forward, and I know we’ve designed the game in such a way that we can keep working on it.’
‘We want this to be like Call of Duty, like Halo… a really good game to start with that just gets better and better. That’s what we want to do with this project. So, whether get there or not, I think depends on sales and reviews.’
Read on for additional comments on the gameplay, multiplayer and more.
And in related Quantum game news, a new trailer is expected to drop this Friday, 10 October.
GamePlasma reports that this latest trailer –which will show off the the multiplayer gameplay–will be available on head to Xbox LIVE, GFW.com and Xbox.com.
Access the links below on Friday to check it out:
CommanderBond.net will continue to keep you updated with the most up-to-date and complete coverage of Activision’s Quantum of Solace.
Quantum of Solace will be released on 31 October in the UK and 4 November in the US on the following formats: PlayStation 3, Xbox 360, Nintendo Wii, Playstation 2, Nintendo DS and Windows PC.