Quantum of Solace
A new video interview with the producers of Activision’s Quantum of Solace game has made its way online at GameTrailers.com.
Design director Jeremy Luyties and executive producer Garrett Young speak about the strong backbone the Call of Duty 4 engine provides for their new James Bond game and how to add even more to it.
Examples of their new technology added on include the third-person cover combat, where the player actually sees Daniel Craig’s 007 on screen, as opposed to playing solely in first-person perspective.
‘That’s something that we did because we know that players not only want to play as Bond and be Bond as they play our game, but they also want to see Bond on screen,’ said Young.
Click below for the complete interview:
Keep watching the CommanderBond.net main page for the most complete and up-to-date coverage of Activision’s Quantum of Solace.
Quantum of Solace will be released on 31 October in the UK and 4 November in the US on the following formats: PlayStation 3, Xbox 360, Nintendo Wii, Playstation 2, Nintendo DS and Windows PC.