GamePro has posted an all-new preview of some of the levels that will feature in Activision’s Quantum of Solace.
The website scored a one-hour gameplay session with the forthcoming James Bond title and tested out three levels: two from the Quantum of Solace section and one from the Casino Royale flashback section.
Quantum of Solace box art
‘There’s no way that a game developer can tell you how to play a game, and the end result is a series of discoveries. This can be good and bad. Thankfully in Bond’s case, it’s good–we found more depth and open-ended action than we expected.’ – GamePro
The site reports that all of the three levels–Siena Underground, Siena Rooftops and Casino Royale–demonstrated ‘relentless pacing and top-notch shooter action’.
Of particular notice were the responsive A.I. enemies, the large selection of weaponry and also Bond’s ability to hack into security equipment, such as cameras. Additionally, the site reports that there are even more powerful weapons, such as magnum revolvers, hidden throughout some of the levels.
Their overall verdict? ‘Overall, we came away from this play session fairly impressed. The controls are tight, and the pacing is excellent mirroring the more physical fast-paced action in the latest Bond movie.’
Click here to read GamePro’s full report on the Quantum of Solace game, including details on yet another level, Casino Royale‘s Miami airport.
Stay tuned to the CommanderBond.net main page for the most complete and up-to-date coverage of Activision’s Quantum of Solace.
Quantum of Solace will be released on 31 October in the UK and 4 November in the US on the following formats: PlayStation 3, Xbox 360, Nintendo Wii, Playstation 2, Nintendo DS and Windows PC.