A new Quantum of Solace video interview hosted by VideogameVisionary has appeared online at YouTube.
In this interview, executive producer Stuart Roch discusses how they approached the challenge of adapting both Casino Royale and Quantum of Solace into one game, how to best represent the character of James Bond in the game, a newly developed AI system and much more.
‘I think it’s great,’ Roch says. ‘This is the first time in 22 Bond films that there’s a direct sequel to the previous one, so Casino Royale ends and Quantum of Solace picks up right after. Obviously this is called Quantum of Solace: The Game, so it did create kind of a unique narrative challenge in that we wanted to give gamers who started playing the game some Quantum of Solace content right off the bat and then flashback to Casino Royale and that’s exactly how we approached it.’
When asked what sort of challenges were faced when transitioning 007 from film to video game, Roch said: ‘The beauty of the Bond franchise is that we get a lot of material to draw from and I think the new Daniel Craig Bond lends himself really well to a video game. The challenge of course is making sure we’re being true to the franchise and to the films.’
‘What we have to be mindful of is “Are we representing Bond? Are we representing the franchise as best we can?” So there’s just a lot of little catchphrases we through around the development environment, like: “Bond has a licence to kill, but not to murder”, so that gives us a guideline of how to work. He’s a new gritty Bond, but he doesn’t kill innocent people, so he’s not supposed to be brutal and ruthless.’
He continues: ‘Another one might be: “Bond’s greatest weapon is his mind”. Well, that tells us it’s not just about running around shooting everyone in the chest. We need to make the gamer feel clever as they play as Bond.’
There’s much more. Click below to check out the video interview:
Stay tuned to the CommanderBond.net main page for the most complete and up-to-date coverage of Activision’s Quantum of Solace.
Quantum of Solace will be released on 31 October in the UK and 4 November in the US on the following formats: PlayStation 3, Xbox 360, Nintendo Wii, Playstation 2, Nintendo DS and Windows PC.