'Quantum of Solace' Aimed At Both First And Third-Person Gamers
Activision’s upcoming James Bond video game, Quantum of Solace, has been aimed at pleasing both first- and third-person gamers with a mix of both.
MTV reports that the decision to incorporate both styles of gameplay in Quantum of Solace sparked from a consumer survey Activision organized in advance of the development.
Treyarch, the lead development studio for the game, revealed that the survey resulted in a 60-40 split in favor of first-person 007 game.
Therefore, Activision has designed the gameplay to cater to both styles. Executive producer Garrett Young previously said: ‘Our camera is actually a hybrid between first-person and third-person. You run through the game as a first-person shooter, but when you come up to a situation where you don’t know what’s around the corner or if you’re in a firefight and you need to take a second to gather your thoughts and figure out tactically which guy you should take out first, you can take cover and make those decisions in a safe place.’
‘We want the gamer to move as smoothly as James Bond would. You know, you don’t get the training that a MI6 agent does to become a double-oh, but we want you to look like you do and have that level of control and that level of fluidity.’
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Quantum of Solace will be released on 31 October in the UK and 4 November in the US on the following formats: PlayStation 3, Xbox 360, Nintendo Wii, Playstation 2, Nintendo DS and Windows PC.