Activision are pulling out all the stops to ensure their recently-announced re-imagining of the classic James Bond game GoldenEye lives up to the hype.
GoldenEye on Nintendo Wii
Several gaming sites – including ComputerAndVideoGames.com and Pocket-lint – are reporting that veteran 007 composer David Arnold will provide the soundtrack to the game. Arnold is the composer behind every James Bond score since 1997’s Tomorrow Never Dies.
GoldenEye will mark Arnold’s first James Bond video game score. The composer will follow in the footsteps of Christopher Lennertz (From Russia with Love and Quantum of Solace), Sean Callery (Everything or Nothing) and Paul Oakenfold (GoldenEye: Rogue Agent).
The original GoldenEye featured a soundtrack by Grant Kirkhope, Graeme Norgate and Robin Beanland and was inspired by Eric Serra’s soundtrack to the film GoldenEye.
Arnold joins fellow 007 alumni Daniel Craig and Dame Judi Dench, as well as screenwriter Bruce Feirstein (the writer behind the films GoldenEye, Tomorrow Never Dies and The World is not Enough and the games Everything or Nothing and From Russia with Love).
What may be a sample of David Arnold’s GoldenEye score can be heard on the official website for the game, goldeneyegame.com.
Pocket-lint also reports that set designers from the Bond film series are also working on the game.
Meanwhile, the official Nintendo Magazine features Activision’s GoldenEye as its cover story this issue. The magazine features exclusive interviews and screenshots from the game.
Activision’s GoldenEye will be released on Nintendo Wii this November.
Stay tuned to CommanderBond.net for all the latest news on Activision’s GoldenEye.