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  1. GoldenEye 007 released!

    By Kevin Wells on 2010-11-02

    Thirteen years later, GoldenEye is back! Based on the original 1997 Nintendo 64 video game and 1995 film starring Pierce Brosnan, developer Eurocom has reimagined GoldenEye for a new audience starring current 007 Daniel Craig with Judi Dench reprising her role as M.

    Publisher’s pitch

    Developed exclusively for Wii and based on the GoldenEye film, GoldenEye 007 gives players the chance to use the lethal, gritty style of Daniel Craig’s James Bond to outwit, outmaneuver and overtake an arms syndicate that threatens the world in an innovative, modern take on the legendary GoldenEye movie. GoldenEye 007 features an unprecedented lineup of four-player split-screen multiplayer options that encourage social gaming, with over 50 total characters, including eight classic Bond characters, ten maps, three standard modes and 17 special modifiers that allow gamers to create hundreds of game combinations. GoldenEye 007 also features online multiplayer for up to eight players designed for seasoned FPS online gamers with unique modes and a robust XP system for unlockables and achievements. GoldenEye is back. Get Your Friends.

    The single player

    The game’s script was written by James Bond veteran Bruce Feirstein who is best known to Bond fans for his work on three Bond films: GoldenEye, Tomorrow Never Dies and The World Is Not Enough. He also wrote the scripts for the 007 games Everything or Nothing, From Russia with Love and Blood Stone. David Arnold who has composed the music for every James Bond film since 1997’s Tomorrow Never Dies will compose the score with Nicole Scherzinger performing the theme originally done by Tina Turner.

    Based on the 1995 James Bond film of the same name, the 2010 edition of GoldenEye has gone through several story changes. For example, Valentin Zukovsky (played by Robbie Coltrane in the film) no longer has any connection to the KGB and Alec Trevelyan (played by Sean Bean in the film) is no longer a Lienz Cossack. Bond’s trusty watch used in both the original game and film has been replaced by a cellphone that 007 not only uses to communicate with M, but also scans documents, takes photos and has a GPS amongst a number of other functions.

    GoldenEye 007 runs on an updated version of the Dead Space: Extraction engine which was also developed by Eurocom. The game has been designed to be controlled several different ways including the use of the stock Wii Remote with Nunchuk, the Wii Zapper, the Classic Controller, the Classic Controller Pro (a gold edition is available as a pack-in with the GoldenEye collector’s edition), and even the Nintendo GameCube controller.

    Bond will take advantage of regenerating health for three of the game’s four difficulty levels, leaving players choosing the “Classic mode” to conserve their health as best as possible. All of the original unlockable cheats for the single player are also included with few exclusions such as Big Head Mode.

    Facility level from GoldenEye 007 (2010)

    The multiplayer

    Red Grant in GoldenEye 007 (2010)

    GoldenEye 007 borrows much from the original Nintendo 64 game for its multiplayer mode, but expands the original concept with many more features. The multiplayer offers an eight-player online mode as well as a traditional four-player split screen mode. It features 10 different maps and over 50 characters including characters from previous Bond adventures such as Ernst Stavro Blofeld, Francisco Scaramanga, Doctor No, Rosa Klebb, Jaws, Oddjob, Red Grant, and Baron Samedi in addition to GoldenEye’s unique characters such as Alec Trevelyan.

    Similar to the Call of Duty: Modern Warfare series, GoldenEye’s online mode will have XP progression giving players experience points for every kill that raises the player’s level to unlock more abilities, modifiers and modes. New modifiers put a twist on the traditional gametype’s like Melee Only, You Only Live Twice, and Paintball.

    Nintendo DS

    Although marketing claims GoldenEye 007 is exclusive to the Wii, a version has also been developed for the Nintendo DS by developer n-Space. The Nintendo DS version features a six-player online wireless (local) and Wi-Fi Connection (global) multiplayer. It includes many of the same gametypes in the Wii version such as Golden Gun and Flag Tag.

    Trailers and video

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