The World is not Enough (2000) – Weapons
The World is not Enough (2000)
(Nintendo 64 / PlayStation 1 / Game Boy Color)
(Nintendo 64 / PlayStation 1 / Game Boy Color)
Weapons
Nintendo 64
Wolfram P2K
- Capacity: 16 Rounds
- Damage: Low
- Range: Low
- Ammunition: 9mm
- Alternate Function: Silencer
The P2K is your standard issue firearm. It is lightweight, efficient, and sometimes comes equipped with a silencer.
AT-420 Sentinel
- Capacity: 4 Rounds
- Damage: Very High
- Range: Very High
- Ammunition: Missiles
- Alternate Function: Automatic fire
Incredibly powerful weapon with the option for unguided automatic fire.
Delta 900 Mag
- Capacity: 5 Rounds
- Damage: High
- Range: Medium
- Ammunition: Bolts
- Alternate Function: n/a
Pump-action crossbow which is effective for sniping and some close encounters. The downside is the slow reload time.
Duetsche SA90
- Capacity: 20 Rounds
- Damage: High
- Range: Very High
- Ammunition: 7.62mm
- Alternate Function: Automatic fire
High-power sniper rifle with an incredible range and equally impressive stopping power.
Deutsche M45
- Capacity: 25
- Damage: Medium
- Range: Medium
- Ammunition: .45 ACP
- Alternate Function: Burst-fire
An updated version of the Deutsche M9. This heavy-caliber submachine gun sacrifices a bit in the rate of fire with a tradeoff of more stopping power.
Deutsche M95
- Capacity: 30
- Damage: Low
- Range: Medium
- Ammunition: 9mm
- Alternate Function: Single-fire
Silenced submachine gun with a telescopic sight. Less powerful than the Deutsche M45.
Frag Grenade
- Capacity: n/a
- Damage: Medium
- Range: Medium
- Ammunition: n/a
- Alternate Function: n/a
Hand grenade with a moderate damage factor.
Frinesi Special 12
- Capacity: 8 Rounds
- Damage: High
- Range: Low
- Ammunition: 12 Gauge
- Alternate Function: Automatic fire
A shotgun with automatic-fire capabilities. The Frinesi is powerful, but lacks accuracy from long-range.
GL 40
- Capacity: 1 Round
- Damage: Very High
- Range: High
- Ammunition: 40mm
- Alternate Function: Timed grenades
The GL 40 is a single-shot grenade launcher. The grenades will explode after a 5-second delay.
Golden Gun
- Capacity: 5 Rounds
- Damage: Immediate Kill
- Range: Medium
- Ammunition: Golden bullets
- Alternate Function: n/a
A single shot kills whomever it hits.
Ingalls Type 20
- Capacity: 30 Rounds
- Damage: Medium
- Range: Medium
- Ammunition: .45 ACP
- Alternate Function: Burst-fire
The Ingalls Type 20 is a heavy machine pistol with a high rate of fire, complete with a silencer. It is a favorite amongst terrorists and urban criminals.
MB PDW 90
- Capacity: 50
- Damage: Medium
- Range: High
- Ammunition: 5.7mm
- Alternate Function: Single-fire
A rapid-firing weapon with a large capacity.
Meyer Bullpup
- Capacity: 30 Rounds
- Damage: High
- Range: High
- Ammunition: 5.6mm
- Alternate Function: Automatic fire
The Meyer Bullpup is a compact and highly accurate rifle. Its telescopic sight makes it a great weapon to use from a distance.
Meyer TMP
- Capacity: 25 Rounds
- Damage: Low
- Range: Medium
- Ammunition: 9mm
- Alternate Function: Burst-fire
The Meyer TMP is a small machine pistol with a high rate of fire. Though its damage is low, it is very reliable from a distance.
Mustang MAR-4
- Capacity: 30
- Damage: High
- Range: High
- Ammunition: 5.56mm
- Alternate Function: 3-round burst-fire
Rapid-firing assault weapon with a high damage factor.
Mustang MAR-4 GL
- Capacity: 1 Round
- Damage: Very High
- Range: High
- Ammunition: 40mm
- Alternate Function: Grenade
Adds grenade firing to the Mustang Mar-4, greatly improving the damage factor.
Mustang 44
- Capacity: 6 Rounds
- Damage: High
- Range: Medium
- Ammunition: .44 Mag
- Alternate Function: n/a
A powerful revolver with incredible stopping power. Drawbacks are slow firing rate and reload time.
Raptor Magnum
- Capacity: 8 Rounds
- Damage: High
- Range: Low
- Ammunition: .44 Mag
- Alternate Function: Laser sighting
The magnum is a large, powerful, semi-automatic pistol. Because of the heavy-caliber rounds, the Magnum holds less rounds than a standard firearm such as the P2K.
RL 22
- Capacity: 1 Round
- Damage: Very High
- Range: Very High
- Ammunition: Rockets
- Alternate Function: n/a
Highly powerful rocket launcher. Drawback is the low capacity.
Seamaster Speargun
- Capacity: 2 Rounds
- Damage: High
- Range: Low
- Ammunition: Spears
- Alternate Function: Automatic fire
Double-barrelled speargun with a low range, but high level of damage.
Soviet KA-57
- Capacity: 30 Rounds
- Damage: High
- Range: High
- Ammunition: 7.62mm
- Alternate Function: Burst-fire
This heavy assault rifle is the standard issue weapon for the Russian military. It has excellent stopping power, but limited accuracy.
Sticky Grenade
- Capacity: n/a
- Damage: Very High
- Range: Very High
- Ammunition: Grenades
- Alternate Function: n/a
Incredibly powerful grenade with a large range and damage factor.
Stun Grenade
- Capacity: n/a
- Damage: n/a
- Range: n/a
- Ammunition: Grenades
- Alternate Function: n/a
Useful for momentarily stunning close targets.
Suisse SSR 4000
- Capacity: 5 Rounds
- Damage: High
- Range: Very High
- Ammunition: 7.62mm
- Alternate Function: Burst-fire
Designed for covert missions, this is a superbly accurate sniper rifle with silencer and telescopic sight. However, the bolt action makes it slow to fire and reload.
Watch Dart
- Capacity: n/a
- Damage: n/a
- Range: n/a
- Ammunition: n/a
- Alternate Function: n/a
Designed to look like a normal wristwatch, this is actually a concealed dart gun. It is intended for covert infiltration missions, and fires small tranquilizer darts capable of dropping your target on the spot. Intended for situations when non-lethal force must be used, this will be issued to you by the start of appropriate missions.
Watch Stunner
- Capacity: n/a
- Damage: n/a
- Range: n/a
- Ammunition: n/a
- Alternate Function: n/a
Also contained in your wristwatch is a low-powered electric cable weapon. When it hits a person, the Stunner’s current interferes with the body’s own natural electrical field. The target is immobilized by muscle contractions, but no permanent damage is suffered. It will incapacitate a target as long as the beam is held on them, and they will need a short time to recover afterwards.
The Stunner uses an internal power supply, which is good for 100 shots. This power supply recharges after automatically, at a rate of 2 shots for every 1 second without use.
PlayStation 1
Wolfram P2K
The P2K is your standard issue firearm. It is lightweight, efficient, and sometimes comes equipped with a silencer.
AR36 Sniper Rifle
Designed for covert missions, this is a superbly accurate rifle with a telescopic sight. However, the bolt action makes it slow to fire and reload.
Begique PS100
A high-powered automatic weapon. It has excellent stopping power, but limited accuracy.
Frag Grenade
Hand grenade with a moderate damage factor.
Frinesi Auto Shotgun
A shotgun with automatic-fire capabilities. The Frinesi is powerful, but lacks accuracy from long-range.
Frinesi Shotgun
A high-powered shotgun useful for stopping enemies. Downside is the slow reload time.
Gas Grenade
Useful for momentarily stunning close targets.
Grenade Launcher
Single-shot grenade launcher.
IAC Defender
Handgun with strong stopping power, but a slow reload time.
Ingalls Type 20
The Ingalls Type 20 is a heavy machine pistol with a high rate of fire, complete with a silencer. It is a favorite amongst terrorists and urban criminals.
Kazakovich AK-57
A rapid-firing machine gun with moderate accuracy and a telescopic sight.
Koffler KSS
Rapid-firing machine gun with strong stopping power, but limited accuracy.
Meyer TMP
The Meyer TMP is a small machine gun with a high rate of fire.
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