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  1. 'Quantum of Solace' Game Walkthrough – Barge (13)

    By Devin Zydel on 2009-01-27

    Stuck on a level? Not sure where to go next? Use this CommanderBond.net walkthough as your guide to Activision’s debut James Bond 007 game, Quantum of Solace.

    This Quantum of Solace: The Game walkthrough is applicable for the Xbox 360, Playstation 3, Nintendo Wii and Windows PC platforms.

    NOTE: For a complete rundown of the cell phone locations throughout the game, click here: Part I | Part II.

    Quantum of Solace: The Game: Walkthrough

    1 – White’s Estate
    2 – Siena
    3 – Opera House
    4 – Sinkhole
    5 – Shanty Town
    6 – Construction Site
    7 – Science Center Exterior
    8 – Science Center Interior
    9 – Miami Airport
    10 – Montenegro Train
    11 – Casino Royale
    12 – Casino Poison
    13 – Barge
    14 – Venice
    15 – Eco Hotel


    Quantum of Solace: The Game

    Mission 13: Barge

    'Quantum of Solace' Game Box Art

    Quantum of Solace

    Begin the mission off by discarding your handcuffs and then carefully proceeding towards the cameras on the right. Patch into the camera system. You can disable positioned by the building via the box positioned towards the left of the door. Head inside once this is done (one of this mission’s many cell phones is located here).

    Proceed towards the warehouse, disabling the camera via the box towards the right. Take out the patrolling guard once this is done and then you should be able to carefully and quickly take out the sniper by the warehouse windows. Assume his position (picking up the WA 2000 rifle and any spare ammunition inside the building) once you’ve done this.

    Vesper Lynd will be trying to make an escape on the barge at this point and you’re faced with the task of protecing her. Quickly run towards the leftside windows and shoot out the explosive tank near the spotlight so that the enemies aren’t able to shine it towards your direction. Run back towards the right for a better angle and start sniping out the enemies. You’ll have to split your time in dealing with those positioned on the upper level firing at you and those on the same level as Vesper who are trying to grab her. Obviously the guards going after Vesper are the main priority: don’t let them grab her for too long a time and don’t hit her with any of your bullets or the mission fails. Be especially wary of the final guard who goes after Vesper and grabs her quickly. Take him out to complete this section of the level (Vesper ultimately ends up captured once more at this point, but it is out of your hands for now).

    'Quantum of Solace'

    Quantum of Solace

    Head down the stairs in the room to your left. There are some enemies positioned outside waiting for you, but you should be able to take them out easily enough from the doorway with your FRWL (there are also some explosive tanks positioned nearby that are helpful here). Once these enemies are out of the way, exit the warehouse and move left past the containers towards the ramp leading onto the barge. Two enemies will rush down at you here, but there are more explosive containers positioned nearby for you to fire at. The resulting explosion should at least take out one of the guards.

    Once those two enemies are dealt with, prepare for a massive firefight upon boarding the barge. Enemies advance you from nearly every position, so use your grenades immediately in order to take out as many of them as possible. There are more explosive containers to fire at as well, otherwise just methodically take cover and pop out to deal with the remaining guards. It’s a long battle, so patience is required.

    When this firefight comes to a close, proceed towards the portholes on the deck. If you aim inside, you’ll be able to shoot at the explosives inside and thus blow open the door for you to eventually enter. Once inside, be sure to grab the TLD-22 out of the yellow crate. Proceed down the hall and towards the left to exit this area. Proceed up to the deck via the stairs and be prepared for an ambush once you ascend the ladder (there’s an ammunition box positioned on the deck near here if you need it). Two guards will be firing at you immediately and cover is almost nonexistent, so crouch down immediately by the railing and do your best to take them out.

    Move down the path to the left once this group of enemies is dealt with and prepare to do it all over again with another set of guards. Shoot at the blue explosive tanks positioned by them for some extra assistance and watch out for one enemy that shows up towards the upper right towards the end of this battle. Descend the nearby ladder once these enemies are taken care of and proceed forward until you reach the room with this mission’s sixth and final cell phone. One more battle awaits you after you leave the cabin with Le Chiffre’s henchman, Kratt, and several other guards. Use the walls for cover as you take out the guards. As for Kratt, simply aim at the suspended container directly above him–there are two explosive barrels positioned on it. When the fight is over, use the cargo controls to open the cargo hold. Mission Complete.


    Quantum of Solace is currently available on the PlayStation 3, Xbox 360, Nintendo Wii, Playstation 2, Nintendo DS and Windows PC platforms in the UK and US. Click here to order.

    Keep your eyes on the CommanderBond.net main page for the most up-to-date coverage of Activision’s Quantum of Solace.