Quantum of Solace
Following up a wave of recent video featurettes with the team behind Activision’s soon-to-be-released James Bond game, Quantum of Solace, That VideoGame Blog has scored an interview with executive producer Garrett Young.
Young discusses the well-documented first-to-third person perspective transition that will be featured in Quantum of Solace, working alongside Eon Productions and the cast and crew of the Bond film, improving upon the Call of Duty 4 engine, and much more.
‘Our game is an action game, because we believe that’s the part of the Bond universe that gamers want to play. There is dialogue in our game, but we’re not focused on making a dialogue-heavy Bond experience.’ – Garrett Young
Click here to check out the entire interview with Young, including details on the highly-anticipated Quantum of Solace multiplayer mode.
Keep your eye on the CommanderBond.net main page for the most complete and up-to-date coverage of Activision’s Quantum of Solace.
Quantum of Solace will be released on 31 October in the UK and 4 November in the US on the following formats: PlayStation 3, Xbox 360, Nintendo Wii, Playstation 2, Nintendo DS and Windows PC.