The official Everything Or Nothing site updated today, and this time round, Yarborough speaks to Matt Head, a designer who creates the “Hollywood Style” special effects for the game.
Effects such as:
- Explosions that chase Bond across rooftops
- Roaring clouds of smoke and fire
- Lightning and electricity
- Bubbles swirling through water
According to the report, the entire effects team is constantly aiming incredibly high, and pushing the limits of what the hardware can do. The number of particle effects they can render on screen at the same time has grown many, many times over the past few years, even though the consoles themselves have remained unchanged since Agent under Fire.
The game will be exploding onto Gamecube, GBA, PS2 and XBox on November 14th general release.